Planning for July 2026
June was a month of ups and downs. I did accomplish quite a bit last month, although I struggled a bit at the very end of my academic year, and not all of the planned projects got completed. So, on to July . . .
University Studies
I stumbled right at the finish line for my courses in 2025-2026. The final exam for my mathematics course was 100% of the grade for the course overall, and I simply ran out of time on it, so the highest possible score I could have earned was a 90%. Annoying, given that I didn’t score lower than a 95% on any assignment throughout the course – if any of those assignments counted toward my final grade, I would be pretty confident of the result, but they didn’t. So this may be the first course I fail to pass “with distinction.” Which isn’t a disaster – it’s not like I’ve failed the course entirely, and missing a “with distinction” on one course won’t prevent me from starting on my graduate work when that comes around. Still, it’s annoying that I may have that blot on my transcript.
At any rate, I’m done for the next two months, until I start looking at my courses for the 2026-2027 academic year in early September.
Therapy Writing (Fan Fiction)
I actually didn’t get much done on my current story, “The Country of Silence,” in June. At present I’m three chapters in, out of what will probably be five or six chapters. At least the exercise gave me the opportunity to (attempt to) read William Hope Hodgson’s The Night Land, and then actually read James Stoddard’s epitome of the novel. I should be able to finish my story in early July, and then get started on the next story in the series.
The objective for July is to finish and post “The Country of Silence.”
Architect of Worlds & Composer of Cultures
I spent a big chunk of June researching improvements to the Architect of Worlds design sequence, mostly having to do with flare stars, atmospheric retention, and atmospheric greenhouse effect. At the moment I’ve got about 5,000 words of notional “second edition” material, which has already been applied to one of the worlds in the Ten Worlds setting of Ad Astra Games. In July I’m going to pivot back to working on the Cultural Evolution Game for Composer of Cultures.
The objectives for July are:
- Finish version 0.5 of the Cultural Evolution Game for Composer of Cultures
- Contribute to the initial design for other portions of Composer of Cultures
- Continue to collect other research for a potential second edition of the book, and make occasional world-building posts to this site based on that new research
Personal Universes

Many hours in June were spent on an alternate-history-generating experiment for my Great Lands Iron Age fantasy setting. Specifically, I used the tabletop game Mega Empires to build a potential back story for the setting. This was a big project, requiring me to set up the game and play 18 (!) positions against one another, taking notes the whole time.
(In case you’re not familiar with tabletop games lore, Mega Empires is the current edition of the classic Avalon Hill game Civilization, with decades of polishing and a much-expanded map. In fact, the publisher is currently working on even further expansions of the game as far as China and Japan, which could theoretically permit up to 30 (!!) players to participate at once. That would be far too much for my available space, so I’m content with the alternate history I was able to sketch out with the existing pieces of the mega-game.)
I’m actually quite pleased with how this project turned out, giving me material for the Great Lands back story that I’ll probably spend weeks or months analyzing and fleshing out.
As before, the next step remains construction of a revised “historical atlas” for the setting, which I can make available both on my Kofi page and on World Anvil.
Now that I’m finished with the “Great Lands” setting, I have another tabletop experiment I want to roll out, in support of my space-operatic Human Destiny universe. More about that in the coming months.