Planning for January 2023
December went about as expected – I spent a lot of time learning Adobe InDesign and starting to plan the book design and layout for Architect of Worlds, and didn’t produce much of anything new.
At this point I think I’ve learned enough that I can at least start putting together the final design for the book. The immediate objective is going to be a “toy” version of the book, no more than 18-20 pages of excerpts from the complete draft. That won’t contain anything resembling a usable subset of the draft, but it will show off all the bits of design and layout I need to assemble: blocks of text, section headers at different levels, chapter title pages, a title page and acknowledgements page for the book as a whole, tables, diagrams, mathematical formulae, filler art, and so on. The idea is to have something to show off for patrons and interested readers, while building a framework on which I can hang the whole book. That’s going to be the big project in January. Whether I’ll finish this month remains to be seen – this is a very new endeavor for me.
Meanwhile, in my spare time I’ve been playing around with my Danassos setting, the alternate-historical fantasy world in which my novel-in-progress Twice-Crowned takes place. I spent odd moments in November and December using some of my tabletop games to generate an alternate history for the setting, up through about 50 BCE. In the process, one of the Muses seems to have inspired me – I think I see how to build that setting into a very playable tabletop RPG, as well as a backdrop for more stories.
The working title for that setting book is probably going to be something like The Fourth Millennium, because the current end-date for the timeline is right around the year 3000 by the setting’s dominant reckoning. It’s got a lot of interesting features: a Mediterranean world divided between Hellenistic and Latin empires, plenty of internal conflict in each empire and the possibility of a big war between them, barbarian peoples around the fringes looking to take bites, new gods and religious movements, magic, new technologies of clockwork and steam, the possibility of monsters lurking in the shadows. It’s a world in which we could adventure at the height of the imperial era without being beholden to the actual course of ancient history. Best guess is this would make a good Cypher System game, published under Monte Cook Games’ new open license.
That’s not going to be a top priority any time soon – I’m focusing on Architect over the next few months – but it might occupy some spare cycles. Not to mention I want to make more progress on Twice-Crowned and maybe write a couple other stories in that setting.
Here’s this month’s priorities:
- Top Priority:
- Architect of Worlds: Finish studying book layout techniques.
- Architect of Worlds: Begin setting up a “toy” design for the book.
- Second Priority:
- Danassos: Continue work on the new draft of Twice-Crowned.
- Danassos: Write a short story drawn from the setting timeline.
- Danassos: Produce a new interim draft of the setting timeline, and otherwise gather notes for an eventual Fourth Millennium book.
- Human Destiny: Continue compiling material for the eventual Atlas of the Human Protectorate.
- Human Destiny: Produce a map of late 23rd-century Mars for the Atlas.
As before, the “second priority” items are likely to function as a list of smaller creative projects that I might work on in odd moments while I focus primarily on Architect. It remains unlikely that any of this will amount to a charged release for my patrons this month, but there may be a couple of smaller freebies. We’ll see how the month goes.