Status Report (25 July 2023)
Things are moving more slowly than I’d hoped with respect to getting my basement back into livable and usable condition. Here’s where we are as of this morning:
- Furniture and almost all of my personal goods, including the bulk of my library, moved out.
- Foundation repair and installation of a new drainage system and air-quality system complete.
- Water heater replaced (this wasn’t on the critical path, but the old one was a few years past its warranty date, so better safe than sorry).
- Replacement drywall hung, holes in ceiling left by plumber during emergency repair patched, everything trimmed and spackled and ready for painting.
- Walls and ceiling have been painted.
The sticking point is the new carpeting. That wasn’t delivered until yesterday (24 July), and we’re supposed to hear from our sales rep today to schedule installation. The earliest we could get the carpeting done would be tomorrow (26 July), and later in the week would be a safer bet.
The problem is, that almost certainly pushes Moving Day – the day I get back all my furniture, and we recover almost the entirety of my library from the storage pod – into next week.
From a logistical standpoint, that’s not a disaster. I’d almost prefer to have a free day or two between Carpet Day and Moving Day, so we can pre-move a few items and get things set up for the big effort. Even better if there’s a weekend in there, so I can focus on getting my house in order without having to juggle my day job too. Still, pushing all these dates to the right (again) means there’s no time left for creative projects to hit good milestones before the end of the month.
I have managed to get some creative work done in July: some world-building work for the Danassos setting and a few thousand words of new prose for the novel Twice-Crowned. None of that has amounted to enough to roll out to my patrons, though.
Meanwhile, I’ve found it almost impossible to make any forward progress on Architect of Worlds under current conditions. It really needs my full workspace and all my research resources on hand. So if Moving Day isn’t going to be until next week, and it will probably take me one or two days to unpack enough to get back to work on Architect . . . well, that means that July will have been a dead month with respect to that project.
So this is, unfortunately, my best estimate for my patrons and readers: there will be no updates for the month of July, no charged updates for any project and no free update for Architect of Worlds.
We are approaching “back to normal,” and I anticipate being able to get back to all my creative projects on a more typical basis in August. I sincerely hope I get no worse disruption to my home and creative work for a long time . . .
3 thoughts on “Status Report (25 July 2023)”
I’m just glad the crisis is nearly fixed!
I’m sorry you’ve been flooded. That is a miserable pain in the butt.
Can I please ask what you’re using for star parameters now? I’ve been using https://www.pas.rochester.edu/~emamajek/EEM_dwarf_UBVIJHK_colors_Teff.txt and https://academic.oup.com/mnras/article-lookup/doi/10.1046/j.1365-8711.1998.01658.x
But I would like to know if you have a comprehensive source I’ve missed.
“Architect” pretty much uses a (slightly tweaked) version of Mamajek’s tables, to be honest. That plus the results of an online stellar-evolution model to track how a star of a given mass changes over time. Pretty sure I have citations in the text – I’ll check when I get the chance.