Status Report (23 April 2024)
Looking forward to the next few days, I’m feeling a bit overwhelmed, so I’m in the midst of some rather aggressive prioritizing.
Since September, I’ve been involved with a big course-development project at the office, one which has been shattering every barrier that would normally allow me to avoid office work in the evenings and over weekends. This is the biggest course-development project I’ve ever been involved with – one which I would normally have said required 18-24 months of research and development before starting the pilot offering – and we’re having to pull it together in a fraction of that time. So that’s item #1.
Item #2 is the university courses I signed up for last summer, on the assumption that my established work-life balance was going to hold and I would have plenty of time to study . . . yeah, that hasn’t turned out as expected. My last set of exams came back with lower marks than I was willing to accept. I have two exams due at the end of April, and finals due at the end of May, and I am feeling a wee bit under-prepared.
Item #3 is Architect of Worlds, for which (good news!) I now have final edits in hand from Ken Burnside. Unfortunately, that means (bad news!) I need to get those final edits implemented and a release draft back to Ken ASAP so we can finally get the book out the door, right when #1 and #2 above are already demanding a big chunk of my energy.
None of this rises to the level of existential crisis, but I need to prioritize and manage my time a lot more aggressively than usual for the next couple of weeks.
This afternoon, I pulled together an interim draft of the Human Destiny setting bible and RPG sourcebook, and sent that to my patrons as a free update. I now expect to set that project aside for at least the next 10-14 days while I knock out other tasks.
I’ve got a commitment to appear on a Traveller podcast on 1 May, but aside from that I think I’m going to be limiting my social media time for about that long too. Don’t expect any posts here and only minimal noise on Facebook, and my May planning message may be later than usual as a result.
Hopefully by about 8 May I’ll be in much better shape, and I’ll have some good news to report, especially about Architect of Worlds.