Fourth Millennium: Rough Draft Outline

Fourth Millennium: Rough Draft Outline

For general interest, here’s a first cut at an outline for the Fourth Millennium core book. This is going to be my working outline while I start writing sections of the rough draft. Naturally, this outline will be subject to change while I develop the project.

As a review: this is planned to be a Basic Roleplaying (BRP) sourcebook, relying on the BRP Universal Game Engine book under the ORC license. It will be the first of (possibly) several sourcebooks detailing the Fourth Millennium setting. Fourth Millennium is a universe centered on the Mediterranean region of Earth’s classical antiquity, but with an alternate history and fantastic elements built into the setting.


Fourth Millennium (Core Book)

  • Introduction
  • The True Kosmos
    • On the Shadow Kosmos
    • On the Reckoning of Years
    • How We Arrived Here
      • The Kretan Diaspora
      • The Athenian Hegemony
      • Alexandros the Great
      • Successors of Alexandros
    • Lands of the Hellenes
      • Kingdom of the Seleukids (Europe)
        • League of Korinth
        • Bosporan Kingdom
      • Kingdom of the Temenids (Asia)
        • Kingdom of Bithynia
        • Kingdom of Pontus
        • Kingdom of Galatia
      • Ptolemaic Kingdom (Egypt)
        • Kingdom of Judea
        • Kingdom of Nabataea
        • Matriarchy of Danassos
        • Republic of Karkhedon
        • Kingdom of Numidia
      • Republic of Rhodos
      • The Lost Kingdoms
    • The Great Rivals
      • Republic of Rome
      • Kingdom of the Parthians
      • Kingdom of Armenia
    • The Barbarian Peoples
      • Kelts
      • Thrakians
      • Sarmatians
      • Arabs
      • Nubians
      • Libyans
  • Adventurers
    • Getting Started
    • Procedure
    • Step 1: Homeland
    • Step 2: Family History
    • Step 3: Characteristics
    • Step 4: Base Skills
    • Step 5: Occupations
    • Step 6: Personal Skill Bonuses
    • Step 7: Wealth and Equipment
    • Step 8: Other Information
  • Game System
  • Skills
  • Combat
  • Passions, Traits, and Reputation
    • Passions
    • Traits
    • Areté
    • Reputation
    • A Hero for the Ages
  • How to Be a Hellene
    • Hellenes, Hellenists, and Barbarians
    • The Hellenic Personality
    • Speaking the Hellenic Language
    • Worshiping the Hellenic Gods
    • Participating in Hellenic Exercise and Sports
    • Appreciating Hellenic Literature and Theatre
    • Studying Hellenic Philosophy and Science
    • Fighting like a Hellene
    • Women in the Hellenic Kingdoms
  • The Working of Wonders
    • Humans and the Gods
      • Gods of the Hellenic World
      • Public Cults: Prayer and Sacrifice
      • Mystery Cults: Initiation and Enlightenment
      • Philosophical Schools: The Examined Life
      • Being a Priest or Priestess
      • Omens, Astrology, and Divination
      • God-Touched Men and Women
    • Spirits and the Spirit World
      • Spirits and Spirit Allies
      • Summoning and Binding Spirits
      • Catalog of Spirits
    • Mageia
      • High Mageia (Theurgy)
      • Low Mageia (Goetia)
      • Catalog of Spells
    • Powers of the Mind
      • Philosophical Schools
      • Being a Philosopher
      • Catalog of Thaúmata
  • Wealth and Equipment
    • Coinage
    • Standard of Living
    • Households and Retinues
    • Property and Investments
    • Goods and Services
  • Between Adventures
    • Experience
    • Training and Research
    • Increasing Characteristics
    • The Winter Phase
    • Passing the Torch
  • Bestiary
  • Library of Adventure Components

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