Browsed by
Month: November 2024

Kofi Site is Active

Kofi Site is Active

As of a few minutes ago, my Kofi page is active at https://ko-fi.com/sharrukinspalace.

Aside from the standard “buy me a coffee” button, there’s a shop, currently offering five e-books in PDF and EPUB formats, with more to come. For example, I’ll soon be moving all my fiction that’s been published on Amazon into the Kofi shop.

I’ve also set up Bronze, Silver, and Gold tiers for subscriptions. The major difference is that those will involve regular monthly billing, no matter how much (or how little) new content I produce in a given month.

All three subscription tiers will get you access to free exclusive content in the future. At the moment, I plan to generate new items on a monthly basis, including:

  • Architect of Worlds-based writeups for real-world star systems in the Human Destiny setting
  • New fiction
  • In-progress drafts of upcoming game design projects

Higher tiers will also get you modest (Silver) and steep (Gold) discounts on shop purchases.

This means some minor changes here at the WordPress blog. A lot of the “free articles and fiction” have been taken down, to be integrated into the e-book collection The Shores of Night that’s now available to a wider audience on the Kofi site. In the future, I’m going to be a bit more tight-fisted about what freebies I share here. Regular blog posts won’t be affected, however – this will continue to be my preferred place for long-form blogging about my creative work.

Meanwhile, although my Patreon supporters have already been informed, I’ll say it here too: my Patreon site is going to be shut down entirely sometime in the next couple of weeks. If you want to drop a little cash to support my creative work, that opportunity is going to be over at Kofi for the foreseeable future.

A Recommended Textbook

A Recommended Textbook

You may be aware that I’m in the process of picking up a second undergraduate degree, this time in the natural sciences with a focus on astronomy and planetary science, from the Open University of the United Kingdom. Mostly this is just to round out everything I’ve learned on the subject informally across a long lifetime. I’ve also got some notion of teaching the subject myself at the undergraduate level after I retire. I expect to finish my second BSc about 2028 or so, and maybe move on to pick up an MSc if I have the resources and the world hasn’t gone utterly insane by then.

So far I’m about a third of the way through my undergraduate work. At first, a lot of the course-work was nothing but review, time-consuming but not much of a challenge.

This year’s course on “Planetary science and the search for life,” on the other hand, has decidedly not been all review. It digs into details of planetary science and astrobiology that I’ve never picked up before. I’m already picking up bits and pieces that might (for example) make their way into a second edition of Architect of Worlds.

In particular, I’m becoming quite fond of the course’s first textbook, written by a trio of Open University instructors: An Introduction to the Solar System (Third Edition), from Cambridge University Press. It’s still at the undergraduate level, but it’s very meaty. Highly recommended for anyone else who is interested in picking up a solid grounding in planetary science.

Watch this space – I may have some more recommended texts as I work through this process.

Moving Social Media Presence

Moving Social Media Presence

Quick note today: a lot of my social-media presence over the past few years has been on Facebook, but for several reasons that’s about to change. If you’re on BlueSky, look me up at @jfzeigler.bsky.social.

I’m probably not going to be very active for the next few days, but once I’m back up and running you can expect a short post from me there on just about a daily basis.

Planning for November 2024

Planning for November 2024

I seem to be in the midst of an extended hiatus in my creative life: since late September I’ve been working on support for gaming conventions rather than large-scale projects.

Travellercon was pretty successful. I sat on two panel discussions and ran a GURPS Traveller: The Interstellar Wars adventure for a full table. I didn’t run myself into the ground, I had a good time, and I got to meet a lot of people in person who had just been names on the Internet before.

Ironically, one of the people I met at Travellercon was on the programming committee for another convention: Philcon 2024, set to take place 22-24 November. As of right now, I’m scheduled to sit on three panels at Philcon – one of them a solo workshop on “Worldbuilding 101” – and run two games in the evenings. So no sooner did I get finished with one convention, than I had taken on a bunch of prep work for another.

This isn’t a problem. I’m obliged to attend (and promote Architect of Worlds at) two conventions this year anyway. It gets me back into the more public side of tabletop game design and SF literature, after a very long time away. Still, it means I’m working on those short-term projects rather than any of my longer-term ones. I have several items I need to get back to, as soon as my schedule loosens up a bit after Thanksgiving.

Meanwhile, I’m giving serious thought to re-organizing and re-prioritizing my creative work even after I finish with Philcon.

Part of this is that I’ve just about determined that I’m going to be shutting down my Patreon campaign soon. At this point, my patrons may be able to expect a free release or two in November or December . . . but that may be the end of it. There are a number of reasons for this, but the three most significant are:

  1. Now that Architect of Worlds is finished and on the market, it may be a long time before I have another large-scale project that will help me make consistent monthly releases.
  2. In any case, I’m seeing a lot of patrons cancelling their subscriptions now that Architect is done, or signing up only for free subscriptions, or signing up and then cancelling in less than a month. Which reinforces that what I’ve been doing on Patreon since the Architect release is probably not holding people’s interest.
  3. Meanwhile, Patreon is showing signs of enshittification. They’ve already deprecated the payment model I’ve preferred since Day One, and I keep seeing signs of increasingly arbitrary behavior and reduced customer support from them. It may be time to move away from a service which seems to be responding more to the needs of venture capitalists than its customers.

The plan at present is to migrate over to Kofi (“buy me a coffee”). I’ll have my page set up to permit people to make one-time donations, or to sign up for a monthly support subscription (with the understanding that I will not necessarily be releasing any significant “rewards” on a monthly basis). There will also be a store-front, where I’ll be selling PDF and EPUB e-books of my fiction, and maybe a few game-design items. Regular supporters will get steep discounts on these. I’ll make interim drafts of big projects available for free as well – but those will be taken down if and when they lead to published products.

I’m not sure when the transition will be taking place – it depends on how quickly I can get a few more pieces of fiction into my store-front so there’s a substantial amount of material in place. Almost certainly by the end of the calendar year, though.

Another factor is that I think I want to buckle down and focus on writing more fiction over the next year or two, rather than working on big game-design projects. I’m sensing that’s where my creative energies are likely to be better spent for the immediate future.

So yeah, some changes in the weather are approaching.