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Planning for December 2021

Planning for December 2021

I think I may have diagnosed the long-period creative slump I was in for most of the fall.

About mid-November, I summarily ejected an unproductive activity that had been taking up some time every day since the height of the pandemic: playing one or another MMO online. Back when I was on extended medical leave, working from home if at all, spending an hour or two a day gaming wasn’t an issue. Once I was back in the office full-time, and especially given that my workload there has stepped up a bit since the summer, it was crowding out time and energy that could have been spent on creative work. One day I decided to shut the most recent game down cold turkey – gave away all my in-game assets, closed out my account – and almost the very next day I found myself getting unblocked. We often don’t realize what’s damming the creative flow until we find the problem and patch it.

So November was yet another month with no big milestones and no major releases, but December is already looking like a big improvement. I have a Human Destiny novelette that’s well on its way to completion in first draft, and I’m making good progress on a new section of the setting bible for that universe.

So, without further ado, here’s the outline for the month of December.

  • Top Priority (“this is how I’ll judge whether the month has been successful”)
    • Human Destiny: Finish the new novelette “Roanoke” for eventual collection and publication.
    • Human Destiny: Research and produce a timeline for the terraforming of Mars in this universe.
    • Human Destiny: Produce a high-level map of terraformed Mars for the Cortex Prime sourcebook and setting bible.
    • Human Destiny: Write a few thousand more words of the Cortex Prime sourcebook and setting bible.
  • Second Priority (“work on this as time permits”):
    • Krava’s Legend: Write a few new chapters of The Sunlit Lands.
    • Architect of Worlds: Start work on a section describing the structure of the galaxy and of interstellar space, and providing guidelines on how to make maps for interstellar settings.
    • Architect of Worlds: Start work on a section of special cases and additional worldbuilding material that doesn’t fit into the design sequence.
    • Scorpius Reach: Write a few new chapters of Second Dawn.
  • Back Burner (“work on this only if everything else gets blocked”):
    • Architect of Worlds: Return to improvement and polishing of the Introduction and Design Sequence document, leading to a new minor-version release. This work may involve updating all of the worked examples, and making mathematical notation more consistent.
    • Krava’s Legend: Write the second short story for the “reader magnet” collection.
    • Scorpius Reach: Start work on a third edition of the Game of Empire rules for Traveller.

Clearly the Human Destiny material is going to get the lion’s share of my attention this month. I should be able to finish “Roanoke” within another week or so, and that’s likely to be at least 10,000 words of new material all by itself. The setting bible is going to get a big chunk of new material as well.

Most likely, my patrons are going to get a final draft of “Roanoke” as a charged release this month, with the understanding that there’s also going to be a free update to the Human Destiny setting bible that incorporates a bunch of new material. We’ll see what else might make progress as well over the next few weeks.

Planning for November 2021

Planning for November 2021

I seem to be in a long-term slump when it comes to creative effort. For a couple of months now, progress has been slow and rather scattered on all of my outstanding projects – I’ve made some progress in several areas, but no one item has moved forward enough to generate a significant milestone. Neither have I generated any new content in a big enough block to justify issuing a charged release for my patrons. About the only real milestone I hit was to publish this month’s book review.

Hard to say what’s behind this. It’s probably some mix of needing to spend most of my creative spoons on my day job, getting distracted by day-to-day concerns, and some mild dysphoria that’s making it hard to focus. The upshot is that October, like September, was something of a wash.

Yet hope springs eternal, and part of my creative discipline involves at least taking stock and laying out a plan at the beginning of each month. So here’s the plan for November.

Not much change from last month, except that I think I’m going to move a new Human Destiny short story up on the priority list – I have a concept that seems to be pushing its way to the front of my mind. Also with respect to Human Destiny, I’ve been doing a lot of research and prep work to develop a timeline for the terraforming of Mars – I think several stories in that setting will eventually be tied to that piece of it. I might push that subproject forward this month.

  • Top Priority (“this is how I’ll judge whether the month has been successful”)
    • Krava’s Legend: Write a few new chapters of The Sunlit Lands.
    • Human Destiny: Research and produce a timeline for the terraforming of Mars in this universe.
    • Human Destiny: Write a new short story for eventual collection and publication.
  • Second Priority (“work on this as time permits”):
    • Architect of Worlds: Start work on a section describing the structure of the galaxy and of interstellar space, and providing guidelines on how to make maps for interstellar settings.
    • Architect of Worlds: Start work on a section of special cases and additional worldbuilding material that doesn’t fit into the design sequence.
    • Human Destiny: Write a few thousand more words of the Cortex Prime sourcebook and setting bible.
    • Scorpius Reach: Write a few new chapters of Second Dawn.
  • Back Burner (“work on this only if everything else gets blocked”):
    • Architect of Worlds: Return to improvement and polishing of the Introduction and Design Sequence document, leading to a new minor-version release. This work may involve updating all of the worked examples, and making mathematical notation more consistent.
    • Krava’s Legend: Write the second short story for the “reader magnet” collection.
    • Scorpius Reach: Start work on a third edition of the Game of Empire rules for Traveller.

If I can produce enough new prose between The Sunlit Lands and a Human Destiny story, that will likely be a charged release for my patrons this month. If some of the Second Priority material makes progress, I’ll likely post that to my blog and share it with my patrons for free as well. I also have a couple of good candidates for book reviews for the month of November.

Planning for October 2021

Planning for October 2021

Well, September didn’t go according to plan on any level, but I did manage to get a few creative tasks done:

  • I produced a new minor update for the main portion of Architect of Worlds, and shared that with my patrons as a free update.
  • I finished revising “In the House of War” and published it through Amazon and a number of other outlets. The workflow for that involved the Draft2Digital service, which worked out rather nicely – I think that will be the default for future fiction releases.
  • I published a book review.

Reviewing all of the open projects, I think I’m most concerned to get some new fiction written. Second Dawn has been hanging fire at six chapters since the Kindle Vella service went live. Even worse, it’s been over a year now since The Curse of Steel was released, and I’m no closer to having the sequel finished than I was in the spring. Time to start cranking out some chapters for one or both of those!

So here’s the plan for the month of October:

  • Top Priority (“this is how I’ll judge whether the month has been successful”):
    • Krava’s Legend: Write a few new chapters of The Sunlit Lands.
    • Scorpius Reach: Write a few new chapters of Second Dawn.
  • Second Priority (“work on this as time permits”):
    • Architect of Worlds: Start work on a section describing the structure of the galaxy and of interstellar space, and providing guidelines on how to make maps for interstellar settings.
    • Architect of Worlds: Start work on a section of special cases and additional worldbuilding material that doesn’t fit into the design sequence.
    • Human Destiny: Write a few thousand more words of the Cortex Prime sourcebook and setting bible.
    • Human Destiny: Write a new short story for eventual collection and publication.
    • Krava’s Legend: More research toward improvements to my release-and-marketing workflow.
  • Back Burner (“work on this only if everything else gets blocked”):
    • Architect of Worlds: Return to improvement and polishing of the Introduction and Design Sequence document, leading to a new minor-version release. This work may involve updating all of the worked examples, and making mathematical notation more consistent.
    • Krava’s Legend: Write the second short story for the “reader magnet” collection.
    • Scorpius Reach: Start work on a third edition of the Game of Empire rules for Traveller.

Ideally, I’ll produce at least six chapters each of The Sunlit Lands and Second Dawn, that can be this month’s charged release for my patrons, and I’ll be able to polish and publish the Second Dawn chapters next month. If any of the Architect of Worlds documents or the Human Destiny setting bible make enough progress, those will turn into free updates. As always, I’ll want to complete one or two book reviews for self-published or indie fiction this month.

Watch this space for status reports, and if any of the above interests you, please consider signing up as a patron using the link in the sidebar.

Status Report (19 September 2021)

Status Report (19 September 2021)

Very little about this month has been going according to plan, least of all finding the time to get some solid creative work in. Still, the shape of what’s left of September is starting to become clear. So here’s the (more informal than usual) task list for the next couple of weeks:

  • Architect of Worlds: Produce a new minor-version release of the main body of the book, the Introduction and design sequence. I’ve already made a number of minor changes. I have in mind a extensive modification that should simplify and clarify a big section of the current design sequence. This should end up with a free update for my patrons by the end of September – a version 0.7 alpha release for that document.
  • Human Destiny: I plan to release “In the House of War” as a new self-published novella by the end of this month. That’s dependent on me being able to come up with a decent cover image and get the ebook formatted on time, of course, but I think that’s within reach. My patrons at the $2 level and above will be getting a free copy of the PDF, and hopefully a Kindle-compatible ebook as well.
  • Book Reviews: I still need to complete a self-published book for review for September. I have a couple of promising candidates here.

The critical fact is that there will be no charged release for my patrons for September. Hopefully October will be a bit more conducive to new work.

A side note: I’ve adjusted my social-media strategy a bit. I no longer maintain a “business page” on Facebook as a place for posts from this blog to appear. Instead, I’ll be simply posting links to new blog posts from my personal FB page. An extra step, but to be honest, the business page wasn’t getting picked up by very many people. So if you follow me on Facebook you’ll probably have a better chance of seeing these posts.

Photosynthesis on Red Dwarf Planets

Photosynthesis on Red Dwarf Planets

Artist’s conception of a landscape on a planet in the nearby Gliese 667 star system (ESO/L. Calçada)

Here’s another interesting result that has a strong bearing on the Architect of Worlds project:

Super-Earths, M Dwarfs, and Photosynthetic Organisms: Habitability in the Lab

We’ve assumed for a while that the planets of red dwarf stars are poor candidates for habitability, for a couple of reasons.

The main problem is that any planet close enough to a small, cool red dwarf star to bear liquid water is going to find itself seriously sandblasted during the star’s energetic “flare star” era. Without a strong magnetic field – itself unlikely if the planet rotates slowly because it’s tide-locked – it’s going to have a hard time retaining any atmosphere. If there’s plenty of geological and volcanic activity, an atmosphere may reconstruct itself once the primary star settles down.

The more subtle problem is that red dwarf starlight is lacking in the shorter visible-light frequencies driving the kind of photosynthesis we’re familiar with. A red dwarf may produce most of its energy output in the near infrared, which doesn’t do much for green plants. If photosynthesis has a hard time taking off, you’re not likely to get a breathable atmosphere with plenty of free oxygen in it.

The current draft of Architect of Worlds addresses both of these factors, in such a way that it’s actually quite difficult to generate an Earthlike world circling any but the most massive red dwarf stars (maybe M0 V or M1 V, at most).

The paper linked above, though, seems to indicate that this is too conservative. The authors worked with certain kinds of extremophile photosynthetic bacteria found on Earth. They subjected them to simulated red dwarf sunlight . . . and found that the bacteria carried on photosynthesis quite well. Even some of the more common bacteria they tested were able to carry on some photosynthetic activity under simulated red dwarf starlight.

This may be one of those cases where we need to account for the possibility of “life not quite as we know it” being able to exploit a niche we wouldn’t expect. Assuming a planet can retain (or rebuild) its atmosphere after the primary’s flare-star era, photosynthesis that leaves it with plenty of free oxygen in the air may not be as unlikely as we thought. I think one thing I’m going to do this month is to adjust parts of the Architect of Worlds design sequence to allow for this possibility.

Planning for August 2021

Planning for August 2021

Okay, July was something of a wash.

I didn’t completely fail to meet my objectives. I did get a book review published, I got the first few chapters of Second Dawn posted to Kindle Vella before that platform went live, and I did get started writing more chapters for that. I got a little bit of work done on other projects as well. Still, the month was conspicuously short on major milestones. I was distracted by a couple of minor bouts of illness, and my day job soaked up more of my attention and energy than usual. At least that’s my story and I’m sticking to it.

Even so, the goal for August is to pick up the pace a bit, and have more material for my patrons and readers, both free updates and enough new work for a charged release. I’m also thinking about a shift in emphasis among my second-tier projects – I’m feeling a bit more inspiration for the Human Destiny setting at the moment, so I think I may do some new work on that.

Here’s the priority list for August.

  • Top Priority (“this is how I’ll judge whether the month has been successful”):
    • Architect of Worlds: Return to improvement and polishing of the Introduction and Design Sequence document, leading to a new minor-version release.
    • Human Destiny: Write a few thousand more words of the Cortex Prime sourcebook and setting bible.
    • Krava’s Legend: Write a few new chapters of The Sunlit Lands.
    • Scorpius Reach: Write, edit, and publish a few new chapters of Second Dawn.
  • Second Priority (“work on this as time permits”):
    • Architect of Worlds: Start work on a section describing the structure of the galaxy and of interstellar space, and providing guidelines on how to make maps for interstellar settings.
    • Architect of Worlds: Start work on a section of special cases and additional worldbuilding material that doesn’t fit into the design sequence.
    • Human Destiny: Write a new short story for eventual collection and publication.
    • Krava’s Legend: More research toward improvements to my release-and-marketing workflow.
  • Back Burner (“work on this only if everything else gets blocked”):
    • Krava’s Legend: Write the second short story for the “reader magnet” collection.
    • Scorpius Reach: Start work on a third edition of the Game of Empire rules for Traveller.

For my patrons, this month’s free releases will probably include a new minor-version release of the Human Destiny sourcebook, and possible a minor-version release of the Architect of Worlds design sequence. This month’s charged release, if there is one, will most likely be composed of new charters from Second Dawn and The Sunlit Lands. As always, I’ll want to complete one or two book reviews for self-published or indie fiction this month.

Watch this space for status reports, and if any of the above interests you, please consider signing up as a patron using the link in the sidebar.

Status Report (28 July 2021)

Status Report (28 July 2021)

Well, June was really productive, but July is turning out . . . otherwise. Between a couple of bouts of minor illness, and a need to focus hard on some projects for my day job, I just haven’t had the spoons to crank out new creative content at the rate I hoped for. Today’s the fourth day from the end of the month, and it’s looking like I’m not going to hit any of my major objectives for July.

The month hasn’t been a total wash. I got a book review posted early, I successfully got Second Dawn posted to Kindle Vella before that service went live, I’ve gotten a couple of new chapters written for Second Dawn, and I’ve done some small-scale work on Architect of Worlds. Unfortunately, none of it is adding up to something that would justify a major release for my patrons.

So I’m stating now that there will be no charged release for my patrons for July. I might manage a free update for one or two documents before the end of the month, but even that’s not certain. Here’s hoping August will see a bit more progress.

A Change in Plans

A Change in Plans

I went to set up the first few chapters of Second Dawn in the Kindle Vella platform last night – successfully, as you can see from the image above. However, in the process I also discovered that Amazon is very close to taking Vella live. I’m seeing hints that it may be up and running for the general audience as early as this week, almost certainly by the end of July.

Well. When I started writing Second Dawn, it was under the assumption that it would be a couple of months before I needed to work on the next section. Apparently that isn’t the case. When Vella does go live, I want to not only have those first six chapters in place, I want to have a few more chapters ready for weekly release.

All of which means that I’m changing the plan for July a bit. My main fiction-writing effort, in what’s left of this month, is going to involve building a backlog of chapters for Second Dawn. Ideally, I’ll have six more chapters ready to go within a couple of weeks.

How that interacts with my other plans for the month, I’m not sure yet. I’m probably not going to be working on Krava’s Legend quite as much as I’d planned on. I do still want to get some work done on Architect of Worlds so I can at least send out a free update of that material for my patrons. I’ll probably also produce a free update of the Scorpius Reach setting bible along the way. We’ll see how the next few days go.

Status Report (20 June 2021)

Status Report (20 June 2021)

A quick note for my patrons and other readers, at the two-thirds point for this month. Things are going reasonably well, and I’m making good progress on this month’s projects.

As I mentioned at the beginning of June, this was likely to be a month for writing fiction rather than working on non-fiction or world-building projects. At this point that certainly seems to have been the case.

Later today, I believe I’ll reach my objective for getting started on the first “Scorpius Reach” novel – six complete chapters, setting up the main story with some action, a bunch of character introductions, and some world-building.

Rather than spend the rest of June working on The Sunlit Lands, I think I’m going to write the first of several short stories set in the same Iron Age fantasy world. The idea is to write incidents pulled from the back story of my main characters. When I’ve got five or six of those, I’ll pull them together into a “reader magnet” collection that I can use to help promote the series. I’ll also make use of that collection to practice some of the improvements I’m making to my publication process. The idea is that it should be easier for me to share the collection, and future work, more widely.

The first story, I think, will be “Derga’s Tale” – the story of how Krava’s parents met and became lovers. Krava’s father-to-be, Derga, is an ordinary mortal man in love with Tivetha, the daughter of a god. What’s more, Tivetha has sworn a Red-Sonja-like oath, never to become involved with any man who can’t defeat her in a fair contest. Derga knows that several men have tried to meet her condition and failed, and he also knows that he has no chance to defeat her in any fair contest of strength or armed skill. So how does he proceed?

So by the end of June I should have about 16,000 words of new fiction. My patrons will get that as their charged release for June. I’ll also release a free minor-version update to the Scorpius Reach setting bible, and I may release a free minor-version update to the Architect of Worlds Introduction and Design Sequence document. That last item is looking kind of iffy right now – it may be next month before I have enough new work done to justify that release, but we’ll see.

World-Building Exercise: St. Basil

World-Building Exercise: St. Basil

Here’s a bit of additional world-building for the Scorpius Reach setting, mostly done with the current draft of Architect of Worlds.


St. Basil is the fourth planet of the A component of a binary star system. Its primary star is named Emmelia. Emmelia is a typical Population I star, somewhat more massive, hotter, and brighter than Sol. It possesses a substantial family of planets.

Emmelia

  • Mass: 1.06 Sol
  • Age: 5.7 billion standard years
  • Metallicity: 1.0 standard
  • Luminosity: 1.63 Sol
  • Effective Temperature: 5940 K
  • Spectral Classification: G0V

Mazaka (Companion Star)

  • Mass: 0.55 Sol
  • Age: 5.7 billion standard years
  • Metallicity: 1.0 standard
  • Luminosity: 0.06 Sol
  • Effective Temperature: 3850 K
  • Spectral Classification: M0V
  • Orbital Radius: 96.8 AU
  • Eccentricity: 0.25 (Forbidden zone at 24.2 AU)
  • Orbital Period: 750.6 standard years

Planetary System Summary

Planets and other major bodies in the Emmelia star system are named after people associated with St. Basil the Great.

OrbitNameUPPNotes
0.20 AUMeletiusY7A0000-0Tide-locked world with a hot carbon-dioxide atmosphere. No moons.
0.36 AUEustathiusY8A0000-0Tide-locked world with a hot carbon-dioxide atmosphere. No moons.
0.62 AUSt. MacrinaY600000-0Hot airless world. No moons.
1.28 AUSt. BasilC645456-8Primary world in the system, with a thin but breathable oxygen-nitrogen atmosphere tainted by biotoxins, a moderate amount of liquid surface water, and a temperate climate. Colony world. No moons.
1.85 AUSt. GregoryLarge GGSpectacular ring system. One large moon, many moonlets.
3.83 AUSt. PetrosMedium GGModerate ring system. Two large moons, several moonlets.
7.17 AUSt. NaucratiusSmall GGModerate ring system. One large moon, several moonlets.
11.61 AUJulianosYAA0000-0Dense, bitterly cold hydrogen-helium atmosphere. No moons.

St. Basil

St. Basil is a marginally habitable world. It has a pleasant climate in limited regions of the surface, but the local ecology is somewhat incompatible with human biochemistry and airborne toxins are common.

Orbital and Rotational Parameters

  • Orbital Radius: 1.275 AU
  • Orbital Eccentricity: 0.08
  • Orbital Period: 12260 hours
  • Rotation Period: 21.50 hours
  • Local Day: 21 hours, 32.5 minutes
  • Local Year: 569.13 local days
  • Obliquity: 24° (unstable)
  • Satellites: None

Mass and Surface Gravity

  • Mass: 0.47 Earth
  • Density: 0.92 Earth (5.08 g/cc)
  • Radius: 5090 km
  • Surface Gravity: 0.74 standard

Geophysics

  • Geophysical Parameters: Mature plate lithosphere with mobile plate tectonics
  • Magnetic Field: Strong
  • Hydrographic Coverage: 50%

Atmosphere

  • Surface Atmospheric Pressure: 0.69 atm
  • Atmospheric Components (by Mass):
    • Nitrogen 75.5%
    • Oxygen 22.3%
    • Carbon Dioxide 0.4%
    • Argon 1.0%
    • Water Vapor 0.3%
  • Atmospheric Scale Height: 11.6 km
  • Atmospheric Classification: Thin, tainted (low oxygen content, seasonal airborne toxins in regions of plentiful native vegetation)

Climate

  • Blackbody Temperature: 279 K
  • Bolometric Albedo: 0.27
  • Total Greenhouse Effect: 31 K
  • Average Surface Temperature: 289 K

Native Life

  • Age of Advanced Biosphere: 1.71 billion standard years
  • Dominant Life Forms: Sophisticated animals, both aquatic and land-based, including several pre-sentient species
  • Biochemical Compatibility: Poor

Human Habitation

  • Human Population: 50,000
  • Founder Groups: Eosi (100%)
  • Government Type: Feudal Technocracy
  • Law Level: 6
  • Starport Class: C (Routine facilities, repair yard for small ships)
  • Base Facilities: Scout base
  • Local Tech Level: 18
  • Trade Classifications: Non-Industrial

Notes

St. Basil is notable for its proximity to the massive gas giant planet St. Gregory. St. Basil and St. Gregory are in a stable 7:4 orbital resonance. While the gas giant’s influence stabilizes St. Basil’s orbit, it also causes the smaller planet’s rotational axis to undergo wild excursions over million-year timescales.

St. Basil is currently recovering from a mass extinction which apparently took place about two million years ago. The largest native land animals are about the size and sophistication of a domestic cat. The history of life on the planet is full of such incidents – the variability of the planet’s rotational axis means that its climate is also extremely unstable over long periods.

Native life on St. Basil is biochemically incompatible with Earth-derived life – the two can usually obtain no nutritional value from one another, and the very attempt is likely to provoke serious allergic or toxic reactions. Even the native plant life is prone to give off airborne toxins that can lead to serious illness or even death in Earth-derived animal life. The St. Basil colony tends to expand its territory by burning the native ecology to the ground, plowing the resulting carbon under, and then introducing Earth- or Eos-derived life forms. Humans venturing away from the protected colony are advised to wear filter masks and carry supplemental oxygen.

St. Basil was originally colonized in 2403, by founder groups of Chinese and Japanese origin. The original name of the colony was Guang. The Guang colony failed slowly after the Silence, with all human inhabitants deceased by 2600. The planet was rediscovered in 2833 and recolonized from Eos in 2840. St. Basil is currently organized as a semi-autonomous province of the Kingdom of Eos, ruled by a consortium of technical and scientific experts, with support from the Kingdom’s interstellar navy and scout service.

The local economy is more or less self-sufficient at a TL8 level. It is centered around scientific study of the native biosphere, which promises to produce a variety of useful pharmaceuticals. Prospectors have also recently discovered prodromoi remnants on the planet.