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Planning for November 2025

Planning for November 2025

October was a mixed bag, unfortunately. My top priority has been to stay ahead of schedule with my university courses, and I’ve been doing okay on that. My creative work has been a bit spotty, though. Hoping to improve on that in the next few months, especially after Philcon 2025 is over.

Here’s the tentative plan for November.

University Studies

I did good work on this block of objectives – I’m well ahead of schedule on both courses. Staying that way is my top priority for the foreseeable future. (For the record, differential equations are annoyingly difficult . . . although I do seem to be making better progress with them now than I did forty years ago.)

Objectives for November include finishing Topics 2 and 3 and the second graded assignment for my astronomy course, and finishing units 3-5 and the first two graded assignments for my mathematics course.

Therapy Writing (Fan Fiction)

Writing fan-fiction hit a snag in October. I did write a complete short story, but I wasn’t comfortable with it and it got almost no engagement from readers, so I decided to delete it and move on. Chalk that down as just being off on the wrong track.

Fortunately, late in the month I got an idea for a seasonally appropriate new story, and I managed to post the first chapter of “The Spooky Season” on Halloween. So finishing that is going to be the objective for the coming month.

The objective for November is to complete “The Spooky Season” and maybe start on the next story, although that next story is likely to be a big project, so it’ll likely have to wait until after Philcon.

Architect of Worlds & Conductor of Cultures

October saw a major re-design of the “Cultural Evolution Game,” and that’s been getting a lot of favorable response from my collaborators and playtesters. So I think I’m very close to an actual release candidate for that. At the very least, I ought to be able to start writing the supporting material – all the tools a user will need to interpret the outputs of the Cultural Evolution Game in terms of an alien culture’s history. Tentatively I want to have a complete first draft for my section of the book by the end of the year.

The objectives for November are:

  • Complete a minor rewrite (version 0.3) of the Cultural Evolution Game and submit that to playtesters for comment
  • Begin writing supplementary material for the revised Cultural Evolution Game
  • Contribute to the initial design for other portions of Conductor of Cultures
  • Begin researching and drafting a new edition of “Abbreviated Architect of Worlds for Traveller
  • Reconstruct a formal errata list for Architect of Worlds, so readers can see what’s been fixed in each minor-version release so far
  • Continue to collect research for a potential second edition of the book, and make occasional world-building posts to this site based on that new research

The Human Destiny Universe

I’ve decided to give this project a zero-baseline review and rewrite, rather than continue trying to make incremental progress with it.

Back in 2024 I produced a version 0.53 of the “Human Destiny Sourcebook,” which got shared with my then-patrons and submitted to a Chaosium design contest. Recently I’ve been reviewing that, and I suspect I’ll do better to rewrite it from the ground up. So that’s the primary objective at the moment.

The objective for November is to start work on a version 0.60 of the “Human Destiny Sourcebook,” with the understanding that it may be December or even early in 2026 before I have a complete draft to share.

Upcoming Conventions

My schedule for Philcon 2025 has been finalized: one seminar, four panel appearances, and two RPG sessions. I’ll be keeping busy that weekend!

Unfortunately, I didn’t manage to finish putting together my Dune: Adventures in the Imperium scenario in October – made progress with it, designed the pre-generated characters for it, but it’s nowhere near finished yet.

The objectives for November are:

  • Finish composing a Dune: Adventures in the Imperium scenario for five players, to be run at Philcon 2025
  • Final preparations and attendance at Philcon!

After Philcon is over and we’ve gotten through the Thanksgiving holiday, I may be able to do some re-allocation of effort in December and later. Mostly I’ll have to see how things are going with my university courses.

Planning for October 2025

Planning for October 2025

September was a reasonably successful month. I hit all my top-priority milestones, even if not many of the lower-priority items made much progress. In particular, I really want to get back to making progress on the Human Destiny setting, but somehow other items keep rising above that on the priority list. Unfortunately, I suspect that’s only going to continue.

A note for my blog readers: you’ll notice that I don’t update this blog very often, two or three times a month at best. Most of my day-to-day blogging is happening on Bluesky instead, and that’s likely to continue as long as that platform remains viable. If you’re also on Bluesky and haven’t followed me yet, find me at https://bsky.app/profile/jfzeigler.bsky.social.

Here’s the tentative plan for October.

University Studies

The new academic year at the Open University is officially open, and I’ve gotten started on both of my courses. At the moment, I’m actually ahead of the pace on both, although it’s only been a week . . .

Objectives for October include finishing Topic 1 and the first graded assignment for my astronomy course, and finishing units 1-3 and the bulk of the first graded assignment for my mathematics course.

Therapy Writing (Fan Fiction)

I finished “The Stern and Direful God of War” with a day or so left in September. That turned out to be the longest of my Star Trek stories so far.

I haven’t started the next story yet, although I think I’m starting to converge on what that’s going to be about. I’m thinking of writing the occasional “back stories of the main characters” series, set in the same version of Trek continuity but not in the same timeline.

The objective for October is to complete a new Lower Decks story. This is likely to be a lower-priority item, though.

Architect of Worlds & Conductor of Cultures

In September, I mulled over the “Cultural Evolution Game” for Conductor of Cultures, taking into account the first round of playtester feedback. I was also wrestling with the problem that the game, as designed, was too specific to human-like cultures – that is, sophont species that fit the “terrestrial omnivorous mammal” default.

Late in September a different structure for the game came to me, and I’ve started a major overhaul and redesign to fit. That’s likely to be the big project for at least the first half of October.

The objectives for October are:

  • Complete the overhaul of the Cultural Evolution Game and submit that to playtesters for trial run
  • Begin writing supplementary material for the revised Cultural Evolution Game
  • Contribute to the initial design for other portions of Conductor of Cultures
  • Begin researching and drafting a new edition of “Abbreviated Architect of Worlds for Traveller
  • Reconstruct a formal errata list for Architect of Worlds, so readers can see what’s been fixed in each minor-version release so far
  • Continue to collect research for a potential second edition of the book, and make occasional world-building posts to this site based on that new research

The Human Destiny Universe

I (again) got essentially no work done on the Human Destiny setting this month, so the outstanding objectives for this project are unchanged. if at all possible, I do intend to make another attempt at the first two items on this list this month.

The objectives for October are:

  • Build a revised map for the “Human Protectorate” region and release that to Ko-fi
  • Produce a one- or two-page document that describes typical starship designs and mission profiles, and release that to Ko-fi
  • Re-work the spreadsheets I have modeling the exploration and colonization of near-Sol space, now based on FTL assumptions
  • Revise existing “Atlas of the Human Protectorate” documents to reflect the reappearance of FTL in the setting, and release the new versions to Ko-fi
  • Resume producing new documents in the “Atlas of the Human Protectorate” series (most likely starting with the Alpha Centauri writeup) and release that for patrons to Ko-fi

Upcoming Conventions

I made good progress on work for Philcon 2025 in September. In particular, I’m signed up to deliver a seminar, two RPG sessions, and possibly several other panel appearances. I finished drafting the seminar in September, and put together a complete Star Trek Adventures scenario for the gaming track. So the only remaining objective for October is to compose a Dune: Adventures in the Imperium scenario for five players, to be run at Philcon 2025.

Re-publishing Earlier Fiction

I think I came to a realization regarding the notion of republishing my original fiction . . . which is that I’m probably not going to do it.

Well, that’s a bit extreme. As time permits – which probably won’t be until after Philcon – I plan to take down the two or three items I’ve published via Amazon KDP and similar avenues. I’ll probably subject those to an editing pass, and republish them either through my own resources (this blog and Ko-fi), or via sites like Royal Road or Wattpad. The goal is to best find an audience, of whatever size, for each piece.

I’ve come to the conclusion that in the current environment, I have no hope for ever publishing any of my original work through the traditional channels. Not least because those channels are collapsing in real-time while we watch, caught between the so-called “artificial intelligence” bubble and the descent of the United States into authoritarian fascism. Which doesn’t mean I plan to stop writing original work, but it does mean I’m not going to go into that with any expectation of ever making a penny. Any given original work I come up with is going to be put on a case-by-case basis where I think it’s most likely to find any audience at all.

Planning for September 2025

Planning for September 2025

I was pretty busy throughout August, reaching several milestones, so I’m reasonably happy with how things went. In general, I seem to be adapting pretty well to retirement – I’m having no trouble at all in filling my days, and if anything I still don’t feel as if I have enough hours in the day to do everything I want to do. So, as we move into the fall, here’s my tentative plan for September.

University Studies

I’ll be taking two new courses from the Open University in the coming year. One is a bog-standard observational astronomy course, which I don’t expect to present serious challenges. The other, however, is an advanced mathematics course which revisits a lot of the topics that defeated me forty years ago: differential equations, calculus of scalar and vector fields, Fourier series, that kind of thing.

Okay, I have a lot more experience as a mathematician now, and hopefully I’m a lot better disciplined than I was in my twenties, but I suspect this material is going to be a challenge. Fortunately I already have the textbooks for it. So, although the course doesn’t formally start until next month, I’m going to start working on the first few units now.

The objective for September is to spend at least an hour a day studying and practicing for the first two or three units of my mathematics course.

Therapy Writing (Fan Fiction)

I finished a Star Trek: Lower Decks novelette titled “Mariner’s Seven” in August. That was a fairly straightforward heist story, with some connections to the Star Trek: Picard series.

The next story is titled “The Stern and Direful God of War.” I suspect this may be a bit longer piece than usual. It’s going to involve exploration, some weirder-than-usual aliens, and a really deep cut into Star Trek canon. The objective for September is to complete that story.

Architect of Worlds & Conductor of Cultures

I spent a lot of time in August coming up with an initial design for a “Cultural Evolution Game,” which is likely to be a big chunk of the planned Conductor of Cultures book (notice the new working title – we decided that would be a better fit for the theme established by Architect of Worlds).

At the moment, that mini-game is being poked at by my collaborators and a few playtesters, and I’m mostly involved in collating their feedback and starting to consider a final draft of the overall design. I may or may not actually get that design work done this month. On the other hand, there’s likely to be a lot of supplementary material for the mini-game, and I can start writing that even while the game design itself is still coalescing.

The objectives for September are:

  • Work on the design for the Cultural Evolution Game
  • Begin writing supplementary material for the Cultural Evolution Game
  • Contribute to the initial design for other portions of Conductor of Cultures
  • Begin researching and drafting a new edition of “Abbreviated Architect of Worlds for Traveller
  • Reconstruct a formal errata list for Architect of Worlds, so readers can see what’s been fixed in each minor-version release so far
  • Continue to collect research for a potential second edition of the book, and make occasional world-building posts to this site based on that new research

The Human Destiny Universe

I got essentially no work done on the Human Destiny setting this month, so the outstanding objectives for this project are unchanged. if at all possible, I do intend to make an attempt at the first two items on this list this month.

The objectives for September are:

  • Build a revised map for the “Human Protectorate” region and release that to Ko-fi
  • Produce a one- or two-page document that describes typical starship designs and mission profiles, and release that to Ko-fi
  • Re-work the spreadsheets I have modeling the exploration and colonization of near-Sol space, now based on FTL assumptions
  • Revise existing “Atlas of the Human Protectorate” documents to reflect the reappearance of FTL in the setting, and release the new versions to Ko-fi
  • Resume producing new documents in the “Atlas of the Human Protectorate” series (most likely starting with the Alpha Centauri writeup) and release that for patrons to Ko-fi

Upcoming Conventions

It’s looking as if Travellercon 2025 isn’t going to happen – I haven’t been able to make any contact with their organizing committee, and with other priorities piling up I’m afraid that one is dropping off the list.

So my main focus is going to be on Philcon 2025 in November. I’m already signed up to deliver a seminar there, as well as two RPG sessions, and sit on any other panels that seem appropriate. I’ve made good progress on the seminar and one of the games, but there’s lots of prep work still to be done.

The objectives for September are:

  • Finish preparing a world-building seminar, “Foundations of Worldbuilding: Getting the Astronomy Right” for Philcon 2025
  • Finish preparing a Star Trek Adventures game for five players, to be run at Philcon 2025
  • Work on a Dune: Adventures in the Imperium game for five players, to be run at Philcon 2025
  • Sign up for up to 3-4 panel discussions at Philcon 2025

Re-publishing Earlier Fiction

I continued to make very little progress on this item in July, and it’s probably going to stay close to the bottom of the priority list. The objective for September will be to continue researching my options for re-publishing, and start developing a workflow for it.