Planning for February 2026
January was a fairly productive month, actually. I didn’t move out ahead on my university courses as much as I’d hoped, but I haven’t fallen behind, and so far my grades have continued to be exceptional. I’m quite pleased with my progress in the mathematics course, in which I seem to be succeeding with subjects that I failed to master forty years ago as an engineering student.
I made good progress on my creative projects too. I seem to be hitting my post-retirement stride – I’m having no trouble filling my days, and I seem to be exercising the discipline necessary to keep making incremental progress every day.
Here’s the tentative plan for February 2026.
University Studies
If I can do some advance work, that would be helpful at this point. If I hit the following marks, I should be about two weeks ahead at the end of the month.
Objectives for February include:
- For my astronomy course: Read Topic 4, turn in the fourth graded assignment, and then read Topic 5.
- For my mathematics course: Read Units 8, 9, and 10.
Therapy Writing (Fan Fiction)
I’m continuing to work on “What’s Past is Prologue,” and I suspect that’s going to be an active project well into March if not longer. Definitely going to end up at short-to-medium novel length before it’s done. It’s getting good engagement from my usual readers, though, so that’s nice to see.
The objective for February is to complete “What’s Past is Prologue” at least through Chapter 16.
Architect of Worlds & Conductor of Cultures
I was able to complete version 0.4 of the Cultural Evolution Game, and playtesters and my collaborators have had a chance to look at it. Not a lot of feedback yet, so I don’t have a sense as to whether this version is a step forward or if I’m going to need to do a redesign. I do plan to produce a version 0.5, possibly in February, although that’s likely to be more fleshing-out and adding supporting material rather than changes to the mechanics.
I also got started on a formal errata list for Architect of Worlds, although I still need to track down a couple of items before I can release the thing. Lesson learned: keep a formal list of errata while you’re producing them, dummy, that way you don’t have to rack your brains months later to figure out what you were thinking at the time.
The objectives for January are:
- Work on a minor rewrite and expansion (version 0.5) of the Cultural Evolution Game
- Contribute to the initial design for other portions of Conductor of Cultures
- Begin researching and drafting a new edition of “Abbreviated Architect of Worlds for Traveller“
- Continue working on a formal errata list for Architect of Worlds, so readers can see what’s been fixed in each minor-version release so far
- Continue to collect research for a potential second edition of the book, and make occasional world-building posts to this site based on that new research
Personal Universes
Still continuing to collect notes and do game design for a version 0.60 of the “Human Destiny Sourcebook,” based upon FATE. Incremental progress means I’m a still long distance from being able to share any of this.
I did get some work done late in the month on something I call the “Tree of Worlds” setting. Think of this as a low-fantasy framework for alternate histories, with a generous helping of esoteric conspiracies in the mix. I’m actually writing this document as a GURPS supplement, of all things, and that’s probably how I’ll end up releasing it when it’s done.
Both of these will be posted to my Kofi, free for subscribers, when they’re presentable.




