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Planning for April

Planning for April

New month, new set of objectives to be attacked over the next thirty days. April is particularly notable because by the end of this month, I expect to be fully immunized against COVID-19 and therefore back in my day-job office several days a week. This month, therefore, is the last time that I’ll have quite the same level of flexibility for my creative work, at least until I retire in another decade or so. I’d like to make the most of it.

Here’s the plan, more or less in order of priority. As always, the plan at the end of the month may not look much like the plan right now.

  • Architect of Worlds
    • Continued work on the current round of improvements to the existing design sequence.
    • Possibly an additional step or two at the end of the existing design sequence, to add some new parameters related to a world’s habitability and resource value for human (or other) settlement.
    • New sections for the book, on the subjects of designing maps of interstellar space and using real-world astronomical data.
  • Krava’s Legend
    • At least another 15,000 words on the first draft of The Sunlit Lands.
    • Some work to refine and improve my workflow for producing and promoting self-published novels. If I can develop a reasonable workflow, I might apply it first by re-designing The Curse of Steel and “re-launching” that book.
  • Human Destiny Sourcebook
    • Write a few thousand more words to fill out new sections of the partial rough draft.
  • Scorpius Reach Sector and Game of Empire
    • Develop more of the sector map and setting bible.
    • Begin assembling a third-edition draft of the Game of Empire rules.

Free updates for my patrons will probably include a minor-version release of the Architect of Worlds design sequence, and possibly a new minor-version release of the Human Destiny draft sourcebook.

This month’s charged release, if there is one, will probably be a combination of the first 10-12 chapters of The Sunlit Lands and some of the new material for Architect of Worlds.

I’ll also need to complete one or two book reviews this month.

Watch this space for status reports, and as always, if any of the above interests you, please consider signing up as a patron using the link in the sidebar.

Status Report (25 February 2021)

Status Report (25 February 2021)

The last few weeks have been a bit of a ride, so I have a few updates for everyone.

First, for some time now I’ve been dealing with some minor medical issues, and that seems to have come to a head in the month of February. Nothing life-threatening, by any means, but it was kind of hard on my productivity. Chronic headaches, lethargy, inability to focus or keep on task well into each day. I was having a hard time keeping up with work for my day job, much less my creative projects.

It turns out that my treatment regimen for type-2 diabetes has been throwing me for a loop.

Ironically, my lifestyle has been a lot healthier ever since the COVID-19 pandemic crashed down on us. I’m getting more exercise, my diet is much better, I’ve lost a significant amount of weight, and so on. However, until recently I hadn’t adjusted my medication routine to fit, and it’s looking as if my blood sugar was becoming chronically low in the mornings. Again, not low enough to be a serious threat, but more than low enough to account for the difficulties I was having.

The good news is that this is all correctable. Now that I understand the problem, I’m adjusting my treatment regimen, within parameters approved by my physician, and I’m hopeful that I’ll be able to recover my mornings.

The bad news is that working on this has taken up most of the month of February, with the result that I haven’t hit several of my goals, and probably won’t before the end of the month.

As a result, there will be no charged release or bonus release for my patrons this month. I also don’t think there will be any updates to Architect of Worlds or the Human Destiny draft sourcebook until sometime in March.

That having been said, here’s a summary of the creative projects I have under way at the moment, roughly in order of priority:

  • Book reviews, still at the rate of one or two a month.
  • An update for Architect of Worlds, revising some of the existing material and possibly adding a new section (on the subject of “using real-world astronomical data”).
  • Further progress on The Sunlit Lands, the second book in the Krava’s Legend series.
  • An update for the Human Destiny draft sourcebook, with some new material.
  • Development for a new book-length project, building “A Fire in Winter” out into a novel-length collection of short stories. More about that in an upcoming post.
  • Re-evaluation of The Master’s Oath, with an eye toward giving it an extensive rewrite and preparing it for eventual publication.

I’m also starting to think about how to improve my strategy for publishing and promoting my work. Sales of The Curse of Steel have been kind of disappointing – after an initial surge when the book was published, they’ve faded down to essentially zero since the new year. I’ve tried a few things to promote the book, with very ambiguous results. In the meantime, I’ve gotten hooked into one or two communities of self-published authors, and have been learning a lot about ways to improve presentation and promotion.

Within the next few months, I’m likely to have another book to publish, even if that isn’t The Sunlit Lands. I’m going to take that opportunity to prepare and apply a more aggressive publication strategy. If that works, I may go back and re-launch The Curse of Steel, using some of what I’ve learned. This is a long-term investment, but with luck, it will pay off.

Notes for a New Project

Notes for a New Project

Soon after I stopped spending most of my creative effort on work for the tabletop game industry, I started work on what would eventually become my first mature, original, and complete novel. Its title was The Master’s Oath, and it will never be published.

When I finished working for Steve Jackson Games, I still had a lot of that company’s influences in the back of my mind. In particular, a book Ken Hite had written for GURPS in 2001 (GURPS Cabal) made quite an impression on me. It was that book that made me aware of the Western esoteric traditions for the first time: kabbalah, Hermeticism, Johannes Trithemius, Heinrich Cornelius Agrippa, the Tarot, the Golden Dawn, that whole utterly snarled yet gorgeous ball of yarn. I studied esoterica for years afterward, building quite the library of relevant works, all of which are still in my possession.

Mind you, I’m not by any means a believer or a practitioner. The Western occult tradition was a false trail in our intellectual history, not something that has any pragmatic reality. I still find it useful as a source of creative inspiration. To this day, the attentive reader might notice little scraps of it in my fiction – alchemical or Tarot imagery, that kind of thing.

The Master’s Oath was one product of that period of my life. It was an alternate-history novel, a portal fantasy too, with Golden Dawn-style magic built into the plot. I worked on it from about 2008 through 2012, and that was a fierce and terrible struggle. I learned a lot about planning and writing long-form fiction, about world-building in the service of literary work, about a lot of things not to do. I don’t regret that time spent.

On the other hand, as I mentioned, The Master’s Oath is utterly unpublishable, a fact I only realized after I had congratulated myself on finally finishing my first mature original novel. I’m still proud of the research, the world-building, the quality of the prose in it. Unfortunately, it’s also a deeply problematic piece of work . . . not outright racist, as such, but thoroughly insensitive, with tropes built in that an American White male author really needs to be very careful about. Much more careful than I knew how to be at the time. Probably more careful than I have the skill for even today. So I’ve chalked The Master’s Oath up as part of the “million crappy words” that every novelist probably has to write before he can start making real progress.

Still. Nothing a writer ever learns is likely to go to waste forever. I still have all that esoterica lurking in the back of my head, along with everything I’ve learned as a Freemason, and whole reams of early-modern history.

Finally, I think I may have discovered a way to put all of it to use.

Imagine a world that diverges slightly from our own about the time of Elizabeth I, and becomes significantly different sometime in the early eighteenth century. A world where people like John Dee, Michael Maier, Robert Fludd, and Elias Ashmole were really on to something. A world where the Rosicrucian movement wasn’t just a weird historical joke.

A world in which different ideas and different historical currents might give rise to a different kind of modernity. A different kind of United States, in fact. Maybe even a better one.

As always, when I’m tinkering with alternate-historical ideas, my first impulse is to bring a few games to the tabletop out of my extensive library of historical simulations. For example:

Imperial Struggle is one of the most recent purchases in my library, a grand-strategic simulation of the conflict between Britain and France in the long eighteenth century. Its mechanics are deceptively simple, but the resulting gameplay is deep, rich, and nicely balanced – a great tool for developing alternate histories.

Here’s another one, ironically the very first historical simulation game I ever owned:

1776 is a much older game – my copy has been on my shelves for well over forty years now – but it’s a decent simulation of the American theater of a war that was fought across half the world, and ended with the formation of the United States. It’s nicely customizable too, easy to build alternate-historical scenarios for.

I can think of two or three other games I might be able to bring down and use, too. I have more than enough material to start building a timeline and a “bible” for stories set in this putative alternate reality.

As for the stories themselves? Well, “A Fire in Winter” fits nicely into the emerging structure. In fact, thinking about what else I could write to follow that story is probably what got my hindbrain working on this notion. I’m sure that as I start writing down and organizing all of this, more stories will suggest themselves.

None of which means I’m going to be setting aside other projects, to be sure. I still need to keep making progress with Architect of Worlds, the Human Destiny setting, and The Sunlit Lands. Still, I’ve been in a bit of a rut for the last few weeks, and my creative brain seems to work better when I can shift to a new project once in a while. This may be a promising candidate.

Human Destiny Sourcebook – Partial Rough Draft Released

Human Destiny Sourcebook – Partial Rough Draft Released

Just a quick note to announce that I’ve released a first partial rough draft of the Human Destiny setting bible (and potential Cortex Prime sourcebook) to my patrons.

The Human Destiny setting is my primary space-opera universe, which has had a few short pieces published and is under continuing development.

If you’re interested in learning more, check out earlier Human Destiny posts from this blog. You might also sign up for my Patreon, which will get you updated material from this and my other projects on a (more or less) monthly basis.

Status Report (28 January 2021)

Status Report (28 January 2021)

The past two weeks have been just about a wash for my creative work. A task at my day job pushed aside just about everything else for about a week and a half. Then, just as that was winding up, I took a nasty fall outside my house and got rather banged up. Nothing was broken and I didn’t need a trip to the hospital, thank goodness, but I collected a fair number of gouges, scrapes, and bruises. I’ve been in a fair amount of discomfort for several days. Kind of hard to focus on creative work, especially since my dominant hand is one of the parts that are stiff and sore. At this point, I’m not likely to hit some of the creative milestones I had in mind for this month.

Not all the news is bad, to be sure. I’d like to praise a couple of my readers, Brett Evill and K. Nakamura, for their work “playtesting” and providing feedback on the current Architect of Worlds draft. The two of them have been going through the current sequence with a fine-toothed comb, and they’ve already found a number of things that could stand to be fixed or improved. I plan to get back to that project in February and will probably be releasing a new minor version to my patrons fairly soon.

Another piece of the Architect of Worlds project will involve writing some material on how to use real-world astronomical data with the design sequence. If you want to build a realistic “solar neighborhood” for your SF setting, incorporating what we know about the stars and exoplanets around us, how do you go about that? I’ll probably at least start working on that next month too.

Meanwhile, since I had more than enough hours on the books at my day job, I’m taking the rest of January off to heal up from my accident and get some writing done. I’m focusing on producing a new partial draft of the Human Destiny sourcebook for Cortex Prime. Right now that’s at about the 16-kiloword mark, and I’m hoping to get a few thousand more words down before the end of the month.

The partial draft of the Human Destiny sourcebook will be this month’s charged release for my patrons. Once that’s out, they’ll get free updates as I continue to work on the project, until the rough draft is completed.

I don’t have any new original fiction to release this month, although I’m considering dressing up a bit of work from my fan-fiction period to show off. I’m also reading a very good candidate for my next book review.

Finally, I’m continuing to make slow progress on The Sunlit Lands, which will be the first sequel to The Curse of Steel. No clue yet when that novel will be finished, but at the moment I’m hoping to release it late in 2021.

The name of the game is persistence and resilience . . .

Status Report (14 January 2021)

Status Report (14 January 2021)

Man, this month is just flying past. There’s a lot going on, and I’ve just about committed myself to a plan for this month’s Patreon release, so it’s time for a general update.

Architect of Worlds: I’ve been stress-testing the current draft of the complete design sequence (version 0.3, which was released to my patrons on 5 January). I’ve found a few minor bugs and tweaks, and possibly some ideas for further development, but nothing that requires major surgery at this point. Along the way, I’ve started developing a new map and gazetteer of the solar neighborhood for the Human Destiny universe. That’s probably going to take quite a while to complete.

Human Destiny: Back in December I completed a partial rough draft of the proposed Cortex Prime sourcebook, as a submission for the Cortex Creator’s workshop. I’ve gotten some useful feedback from that, and I’ve started to write some more new material for this project.

Short Fiction: I don’t think I’m going to release any free new short fiction in January. This is because I appear to be on the verge of actually selling two pieces of short fiction! I need to concentrate on writing material that will actually earn me some income. More about that if and when the deal is completed.

Krava’s Legend: I didn’t get much work done to promote The Curse of Steel in November or December, nor did I get much written on The Sunlit Lands. I’m trying to carve out some time to keep pushing forward with those tasks.

Book Reviews: Since this blog has been listed on a couple of sites for independent book reviewers, I’ve been getting lots of requests for reviews. More than I’ll be able to cover, although that’s not a bad problem to have. At the moment it looks like I’ll be covered for January and February – look for two or three new reviews here over the next few weeks.

Okay, now for patron’s business.

I’m going to institute a new procedure for certain big projects, the kind that are likely to be in development for several months with incremental drafts. It’s in my interest to let my patrons see early drafts, because I might get useful feedback. On the other hand, I’m not comfortable charging my patrons every month for access to the latest versions.

So in such a case, I’ll be charging my patrons in the first month that I release a draft, but subsequent incremental updates will be free to patrons until the draft is more or less complete and ready for publication. (Also, of course, patrons at the appropriate level of support will get a free copy of the finished product, if and when that’s ready.)

The first project to fall under this heading is the current version of the complete design sequence for Architect of Worlds. I released version 0.2 of that in December as a charged release. I updated the document to version 0.3 in early January and will continue to release the occasional incremental update to my patrons as needed. Those incremental updates will be free of charge.

The second project that will come under this heading is the rough draft of the Cortex Prime sourcebook (and setting bible) for the Human Destiny universe. I’ll be releasing a partial draft (version 0.2) to my patrons late in January, which will be this month’s charged release. Subsequent incremental updates to that document will be free of charge.

Haven’t decided what I’ll be releasing in February, but honestly, there’s a lot going on that’s not entirely under my control at the moment. I’m playing things by ear for now. More news as I figure things out.

Status Report (11 December 2020)

Status Report (11 December 2020)

This is turning out to be a pretty busy month. Here’s the tentative plan for the rest of December:

  • By 14 December, finish a partial draft of the Human Destiny sourcebook for Cortex Prime, and post that so it can be reviewed as part of the Cortex Creators workshop. (Here’s a link to the current draft in Google Docs. Feel free to have a look.)
  • By the end of December, have a much-closer-to-finished partial draft of the sourcebook available for my patrons. That version will probably not be a finished first draft, but it should come to 15-20 kilowords, and it should be playable. This will be my charged release for this month on Patreon.
  • Also by the end of December, finish another piece of short fiction for free release here and to my patrons. I have a couple of candidate stories in mind.
  • Probably post one or two more steps in the Architect of Worlds design sequence.
  • Plan one or two pieces of short fiction for an upcoming anthology. More about this later, once I’m more sure that it’s going to come to fruition.
  • Start working to polish up a Human Destiny novella for publication via Amazon.
  • Work on The Sunlit Lands with what plentiful free time remains.

There’s just not enough of me to go around at the moment, given all the projects I have underway. Although that’s not a bad problem to have.

A Character Sheet

A Character Sheet

Making good progress on the proposed Cortex Prime sourcebook for the Human Destiny universe. The character rules, in particular, are pretty much done in a rough draft. To test them out, I worked up a character sheet for my usual protagonist in those stories: Aminata Ndoye, the young woman from Senegal who is destined to be the first human starship captain.

What follows is pretty crude – Cortex Prime normally emphasizes the use of well-designed “character files” and this is just text – but it should get the idea across.

A bit of notation: anywhere I have a number in parentheses, that indicates a character trait that contributes one die of that size to the player’s dice pool. So, for example, “(6)” means that trait contributes a 6-sided die. Cortex Prime builds dice pools out of 4-sided, 6-sided, 8-sided, 10-sided, and 12-sided dice, and the bigger the die the more likely it is to produce a good result.


Aminata Ndoye

Student at the École supérieure de l’astronautique in Toulouse, province of Midi de la France.

Stands 168 centimeters tall, masses about 60 kilograms, age 17 Earth years. Her skin tone is deep brown, her eyes are such a dark brown as to be almost black, and her hair is black and cut very short.

Aminata is invariably cool, collected, and rational. She has already demonstrated courage and decisiveness, even under pressure. It is rare for her to lose her temper or otherwise display uncontrolled emotion, and she deals with others with calm, unshakeable courtesy. Strangers often find it difficult to get to know her, as she is something of a workaholic and appears to have little sense of fun or humor.

Distinctions

(8) Devoted Sunni Muslim

Islam is just as important to me as science when I try to make sense of the world around me.

  • Gain a PP when you switch out this distinction’s (8) for a (4).
  • Spend a PP to step up a Value when you reconnect with your core identity.

(8) Going to the Stars Someday

Nothing and no one will keep me tied down to the Earth.

  • Gain a PP when you switch out this distinction’s (8) for a (4).
  • Spend a PP to reroll your dice when the test or contest is in direct pursuit of your core ambition.

(8) Life is an Equation to be Solved

It’s all about figuring out the unknown variables.

  • Gain a PP when you switch out this distinction’s (8) for a (4).
  • Spend a PP to double your Skill die when you embrace your personal style.

Values

  • (8) Sympátheia
  • (10) Logismós
  • (6) Prónoia
  • (6) Prokopé
  • (6) Andreía
  • (4) Evexía

Relationships

  • (10) The Hegemony (Gold card)
  • (6) Valérie Chauvin
  • (6) Nguyen Thi Mai

Skills

  • (6) Influence
  • (8) Know
    • (6) Astronomy
  • (6) Move
  • (6) Notice
  • (6) Operate
  • (6) Play
  • (6) Survive

Resources

                None


Some commentary, for the Cortex-unaware among my readers:

Distinctions are core pieces of a character’s identity. It’s expected that just about any test or contest the character gets into will involve one of their Distinctions.

Values are kind of like “attributes,” but they measure the character’s commitment to certain ethical or philosophical principles. I’m taking a small risk here by defining six Values for characters and naming them in a language most players won’t know (Classical Greek). I’m hoping to convey the alien-ness of the values system that people in this universe are trying to live under.

In this case, Aminata’s higher Values indicate that she’s good at understanding other sentient beings, empathizing with them, and persuading them. She’s very good at rational thinking and taking an objective viewpoint. On the other hand, her main weakness is evexía, which means something like “hygiene,” “self-awareness,” or “self-care” – she’s a bit of a workaholic, and tends to throw herself into problems without taking proper care of her own needs.

Relationships are ties the character has to other people or institutions. In this case, Aminata has a very strong Relationship with the Hegemony, the alien empire humans live under in this universe. She has an unusual level of privilege under Hegemony law. She also has Relationships with two other students at the “space academy” where she is currently studying.

Skills should be fairly straightforward. Cortex Prime encourages creators to name Skills with simple action verbs, to help make it clear when one of them comes into play. I’ve drawn up a list of Skills that’s a little longer than the default one in the core book, but for a space-opera setting that should work well.

Here, Aminata is just starting out at said “space academy,” where she and her fellow students are going to spend several years going through a grueling schedule of academic study and physical training. It occurs to me that Cortex Prime would have no trouble supporting a series of game sessions based on that situation . . .

A Vignette

A Vignette

Another piece of the Introduction for the Human Destiny sourcebook I’m writing. I intended to include a short fictional vignette, but rather than write a new piece I decided to just grab the first page or so of “Pilgrimage,” a novelette I’ve already published in that universe. Hey, it’s my copyrighted material, I can use it if I want to.

“Pilgrimage” is available at this link on Amazon.


Aminata Ndoye emerged from a taxi outside the front gate of her home, in the arondissement of Mermoz-Sacré-Cœur, on a quiet street not far from the sea. As the taxi chirped and drove itself away, she looked carefully up and down the street. Sure enough, she spotted the first of her admirers, in a little park across the street and about half a block away. Three men, standing in the shade of an acacia tree, doing their best not to be too obvious about watching her.

She turned a cold shoulder to the men, waved a hand at the gate to unlock it, and hurried inside.

“Hello, little bird.”

Aminata glanced up, surprised.

A man sat at ease in the shade of the front porch, a cup of coffee in his hand. He was big, not tall but powerfully built, still resembling the wrestler he had been in his youth. His face was long, narrow, and very dark, with close-cropped black hair and a neatly trimmed beard that had just started to show a little silver. He wore a kaftan in deep blue, and a white kufi cap. He rose when he saw Aminata, setting his coffee down on a side table.

“Father!” Aminata hurried forward to greet him. “We weren’t expecting you home for weeks. Is everything all right?”

“Fine, fine,” said Ibrahim Ndoye. He returned Aminata’s embrace and gave her a warm smile. “Everything is in place for the rainy season, and Dr. Guèye has the reserve well in hand. I decided to give myself a few days off, and Supervisor Veshati agreed, so here I am.”

“I’m glad.” Aminata sobered. “Something has happened. I only learned about it an hour ago. I wasn’t looking forward to dealing with it with only Mother’s help.”

“Oh?”

Aminata hesitated. “It’s not something that we should discuss outdoors, Father.”

Ibrahim cocked an eyebrow at his daughter. “Very mysterious. Let’s go inside, then.”

They stepped up and through the door of their house, into the cool peace of the front hallway, where Ibrahim took off his kufi and set it on a side table. Aminata found words had abandoned her. She simply opened her tablet, called up the pertinent message, and handed the device to her father. Ibrahim read it with grave attention, giving no sign of surprise except for a sudden leap of his eyebrows.

“Truly?” he murmured when he had finished, handing the tablet back to Aminata. “A gold card?”

She only nodded, overwhelmed for a moment.

Immediately after Aminata’s sixteenth birthday, her primary education finished, she had undergone a week-long battery of assessments. A genetic assay. A rather invasive medical examination. Trials of her strength, speed, and coordination. Tests of cognitive ability and academic achievement. Extensive psychological evaluations, some of them under stress.

Every human on Earth went through the same process, as he or she approached adulthood. The stakes were very high. Nine out of ten humans spent their entire lives subsisting on the austere comforts of the Citizen’s Allowance. Nine out of ten of the rest might find work, but only under the direct supervision of foreigners. Only one in a thousand would ever earn gold-card citizenship: the elite of conquered humanity.

The process had other implications as well, which Aminata took very personally.

“A gold card,” she said at last. “Our benevolent lords and masters have decreed that I may have as many as five children. Now I’ll have men following me everywhere. I think there are some outside even now, watching the house. Not to mention that I’ve already gotten dozens of messages from complete strangers.”

“Some of them will be men of good family,” Ibrahim pointed out. “Men with worthwhile jobs and real status. You’ll get the chance to pick and choose.”

“That’s not at the top of my priority list, Father.”

Ibrahim cocked a skeptical eyebrow at her. “You don’t want a family of your own? Children?”

“Of course I do,” she said. “Someday. After I’ve seen and done something that will be worth passing on to them.”

He nodded gravely, pleased. “That’s very sensible, little bird. Perhaps it’s one reason why the Hegemony assigned you gold-card status to begin with.”

“Who knows what the khedai value in humans?”

“We can make a few guesses, based on the content of the examinations. Sound genes and healthy bodies. Intelligence. Sanity. The ability to live and work with beings who look different, have different customs, even think differently.” Ibrahim smiled. “All of which you have. Your mother and I never doubted you would do well.”

“They’re breeding us to be good subjects for their empire,” said Aminata, a trace of bitterness in her voice. “Like cattle, who never get to leave the field and see anything of the real world.”

For the first time, Ibrahim gave his daughter a look of disapproval. “They aren’t bad rulers. We saw much worse before the Conquest.”

“At least then, our rulers were human.”

The Elevator Pitch

The Elevator Pitch

Here’s a chunk of the growing draft for the Human Destiny Sourcebook. This is a piece of the Introduction, an “elevator pitch” for the book and the setting it will describe.


In the middle of the Twenty-First Century, the age-old question of “are we alone in the universe?” got a sudden and very emphatic answer.

Earth was in bad shape at the time. Global depression, ecological collapse, runaway climate change, and half a dozen regional wars – one of them nuclear – had thrown the world into chaos. Civilization seemed to be on the brink of total failure, and many wondered whether the human species itself would survive.

Then the khedai came.

The khedai were the overlords of a vast interstellar empire, the Hegemony: tens of thousands of worlds, trillions of sentient beings, all living in relative peace and prosperity. They first became aware of Earth just after the turn of the century. At once, they began planning to intervene before we humans could finish rendering our home world uninhabitable. They sent a fleet to Sol and began building the infrastructure they would need.

Thirty years later, just as a few humans were becoming aware that something strange was happening in the outer solar system, the Hegemony finally made its move. The invasion of Earth began in September of 2044, and it was over in less than six months. The khedai called it the Fifth Rimward Intervention, and they considered it a minor skirmish on the frontiers of their empire. Humans called it simply the Conquest.

The khedai were certainly imperialists, but they turned out to be surprisingly benevolent overlords. The resources of Earth and the solar system were not plundered. In fact, the Hegemony worked to rebuild shattered ecosystems, restoring much of Earth’s natural beauty and health. Humans were not enslaved. In fact, most humans found themselves enjoying a higher standard of living than ever before, without having to work for any of it. The Hegemony enforced a system of laws that most humans found reasonable, and they did so with majestic impartiality.

The khedai have always claimed that they came to Earth only to save humanity from its self-destructive nature. They claim to mean us no harm, and they express a wish to see us someday become mature citizens of the galaxy.

Even so, for two hundred years many humans have resented the Hegemony. They feel that the human species has been forced to give up its freedom and its ambitions in exchange for a false security – the life of animals on exhibit in a zoo. Dissent and passive resistance continue to the present day.

In recent years, however, there are signs that the Hegemony’s policy toward humans may be about to change. More humans have been elevated to positions of authority in the cities of Earth. More humans have been encouraged to move to the colonies on Luna, on Mars, and elsewhere in the solar system. More humans have been permitted to travel to other stars. A few humans have been selected to serve aboard Hegemony starships, as crewmen and even as officers.

It is the middle of the Twenty-Third Century on Conquered Earth, and you are one of those exceptional humans. You stand out in a crowd. You have dreams and aspirations that can’t be denied. Whether it’s a quest for a meaningful life on Earth, a career of hard work in the colonies, or a vision of exploring the stars, you have only to step up to the challenge.

The galaxy doesn’t belong to humans, but that doesn’t mean you can’t earn a place in it.