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Planning for May 2022

Planning for May 2022

April came down to the wire, but on the last day of the month I was able to both post a book review and push out the first section of the Atlas of the Human Protectorate.

For the month of May, I think the Top Priority item is going to be Architect of Worlds again. There’s one more section of the book I need to write from scratch, and the “special cases” section needs more love. I suspect between those two items I’ll have plenty of new material, so a combination of them is likely going to be a charged release for the month of May.

The remarkable thing is that if I can hit that mark this month, that will mean that Architect of Worlds will be more or less complete, at least in an initial rough draft. That’s quite a milestone! I think if all goes well, June may see a release of a full rough draft of Architect, all in one document, a true v1.0 for the entire project. That will be a free release for my patrons, since they’ve already seen all the individual pieces.

The book won’t be anywhere close to finished at that point – I anticipate a lot of polishing, production of diagrams and graphics, and layout before I can even consider trying to publish it – but that’s still a big step forward. I begin to think there’s a chance Architect may arrive on virtual store shelves before the end of calendar year 2022.

All that being said, here’s the formal planning list for May:

  • Top Priority:
    • Architect of Worlds: Write a section describing the structure of the galaxy and of interstellar space, and providing guidelines on how to make maps for interstellar settings. Also carry out further additions and revisions to the “special cases in worldbuilding” section. These two tasks are expected to give rise to a charged release, assuming they amount to at least 10,000 words of new material.
  • Second Priority:
    • Architect of Worlds: Further additions and revisions to the “working with astronomical data” section. May lead to a free v0.2 update, or may simply be integrated into v1.0 of the complete book.
    • Human Destiny: Continue compiling material for the eventual Atlas of the Human Protectorate.
    • Human Destiny: Design additional new rules systems for the Player’s Guide and add these to the interim draft.
    • Krava’s Legend: Review and possibly rewrite the existing partial draft of The Sunlit Lands, and write a few new chapters.
  • Back Burner:
    • Human Destiny: Begin work on a new Aminata Ndoye story.
    • Human Destiny: Finish the novelette “Remnants” for eventual collection and publication.
    • Krava’s Legend: Write the second short story for the “reader magnet” collection.
    • Scorpius Reach: Write a few new chapters of Second Dawn.
    • Scorpius Reach: Start work on a third edition of the Game of Empire rules for Traveller (or Cepheus Engine).
Planning for April 2022

Planning for April 2022

For a while, I was afraid that March would be yet another month without any big block of new material to share, but then I had a remarkably productive week and was able to produce a first interim draft for the “special cases” section of Architect of Worlds. So March ended on a good note, and now I need to think about April.

I think I’m going to restructure my priority list, starting this month. Instead of listing several projects as all being “Top Priority,” I’m going to restrict myself to one project that’s going to get the lion’s share of my time in the coming month. That’s the project that seems to me most likely to produce a block of new material suitable for sharing with patrons and other readers. Everything else is going to get pushed down to “Second Priority” (projects that may get some time, but probably won’t lead to a big block of new material) or “Back Burner” (projects that I’m keeping on the docket but don’t expect to work on at all during the coming month).

For the month of April, I think the Top Priority item is going to be to work on a rough draft of the Atlas of the Human Protectorate, a new tabletop-oriented book that describes the late-23rd-Century universe of the Human Destiny setting. Working on that project for the first time is also going to help me make progress on several items on this month’s Second Priority list:

  • Give the current (v0.8) draft of the Architect of Worlds design sequence a thorough workout, looking for possible ambiguities and bugs to be corrected, possibly leading to a v0.9 release.
  • Similarly, test and improve on the “working with astronomical data” (v0.1) and “special cases in worldbuilding” (v0.1) sections of Architect, possibly leading to v0.2 releases for those.
  • Also, work out how my particular take on the Cepheus Engine system is going to represent this kind of setting, which is kind of different from the usual representation (3D space, more detailed world writeups, and so on). If I come up with some results here, those may go into the interim draft of the Player’s Guide, leading toward a v0.5 release for that.

So, without further ado, here’s the formal planning list for April:

  • Top Priority:
    • Human Destiny: Start compiling material for the eventual Atlas of the Human Protectorate, meanwhile giving the Architect of Worlds material a good workout. Produce a v0.1 interim draft (at least 10,000 words) by the end of the month as a charged release.
  • Second Priority:
    • Architect of Worlds: Start work on a section describing the structure of the galaxy and of interstellar space, and providing guidelines on how to make maps for interstellar settings.
    • Architect of Worlds: Further additions and revisions to the “special cases in worldbuilding” section, possibly leading to a free v0.2 update.
    • Architect of Worlds: Further additions and revisions to the “working with astronomical data” section, possibly leading to a free v0.2 update.
    • Human Destiny: Design additional new rules systems for the Player’s Guide and add these to the interim draft.
    • Krava’s Legend: Review and possibly rewrite the existing partial draft of The Sunlit Lands, and write a few new chapters.
  • Back Burner:
    • Human Destiny: Finish the novelette “Remnants” for eventual collection and publication.
    • Krava’s Legend: Write the second short story for the “reader magnet” collection.
    • Scorpius Reach: Write a few new chapters of Second Dawn.
    • Scorpius Reach: Start work on a third edition of the Game of Empire rules for Traveller (or Cepheus Engine).

Planning for March 2022

Planning for March 2022

Well, February was at least somewhat successful – I managed a major rewrite of sections of the Architect of Worlds design sequence, and released a new interim draft of that for a wide audience. I think in March I’m going to try to keep up my momentum there, and work on some new sections of the book. It would be nice if I could have the whole rough draft finished before summer, so I could work on final polish and layout and actually get the book out at last.

There’s one new development in how I’m planning to structure these projects. I’m going to break the Human Destiny setting bible into two distinct books for eventual publication under the Cepheus Engine game rules. The core setting bible itself will get the working title of the Human Destiny Player’s Guide, and then there’s going to be a separate Atlas of the Human Protectorate that provides location data and adventure seeds. My patrons will get free updates to the Player’s Guide, since I’ve already charged them for that once, but the Atlas will likely be a charged release once there’s enough material there to justify one.

Meanwhile, I really need to get unblocked on Krava’s Legend again if I can. it’s been well over a year since The Curse of Steel was published, and it needs to start getting sequels if the series is ever going to attract an audience.

Here’s the list for March:

  • Top Priority (“this is how I’ll judge whether the month has been successful”)
    • Architect of Worlds: Start work on a section describing the structure of the galaxy and of interstellar space, and providing guidelines on how to make maps for interstellar settings.
    • Architect of Worlds: Start work on a section of special cases and additional worldbuilding material that doesn’t fit into the design sequence.
    • Human Destiny: Start compiling material for the eventual Atlas of the Human Protectorate, meanwhile giving the Architect of Worlds material a good workout.
    • Krava’s Legend: Review and possibly rewrite the existing partial draft of The Sunlit Lands, and write a few new chapters.
  • Second Priority (“work on this as time permits”):
    • Human Destiny: Design additional new rules systems for the Player’s Guide and add these to the interim draft.
    • Krava’s Legend: Write the second short story for the “reader magnet” collection.
  • Back Burner (“work on this only if everything else gets blocked”):
    • Human Destiny: Finish the novelette “Remnants” for eventual collection and publication.
    • Scorpius Reach: Write a few new chapters of Second Dawn.
    • Scorpius Reach: Start work on a third edition of the Game of Empire rules for Traveller (or Cepheus Engine)

I think the top priority for a charged release will be to get the initial draft of the “special cases and additional worldbuilding topics” material finished. The other items are more likely to give rise to free updates for my patrons.

Planning for February 2022

Planning for February 2022

Well, my day job is a little less demanding as January turns into February – my two big projects for calendar year 2021 are almost finished and I don’t have any big new projects for 2022. At least not yet. So I’m expecting to make good progress on a couple of creative projects this month. Here’s the main list:

  • Top Priority (“this is how I’ll judge whether the month has been successful”)
    • Architect of Worlds: Rewrite sections of the Introduction and Design Sequence segment, based on new research, hopefully simplifying several steps of the sequence having to do with the placement of planets. I may also take this opportunity to update all the worked examples and make all the mathematical notation more consistent.
    • Human Destiny: Finish the novelette “Remnants” for eventual collection and publication.
    • Human Destiny: Finish writing an article for the Cepheus Journal about the game-book project.
  • Second Priority (“work on this as time permits”):
    • Krava’s Legend: Write a few new chapters of The Sunlit Lands.
    • Architect of Worlds: Start work on a section describing the structure of the galaxy and of interstellar space, and providing guidelines on how to make maps for interstellar settings.
    • Human Destiny: Produce a high-level map of terraformed Mars.
    • Human Destiny: Research and produce a timeline for the terraforming of Mars.
    • Scorpius Reach: Write a few new chapters of Second Dawn.
  • Back Burner (“work on this only if everything else gets blocked”):
    • Architect of Worlds: Start work on a section of special cases and additional worldbuilding material that doesn’t fit into the design sequence.
    • Krava’s Legend: Write the second short story for the “reader magnet” collection.
    • Scorpius Reach: Start work on a third edition of the Game of Empire rules for Traveller (or Cepheus Engine)

The work on Architect of Worlds is probably the top priority this month. The end result there will probably be a version 0.8 draft of the Introduction and World Design Sequence. That new document will be a free update for my patrons.

I’m also considering releasing the new partial for free on this blog site, in an attempt to generate some new interest for the project. There have been a lot of changes and improvements since the version that’s currently available to the public. My patrons will continue to get any further updates to that document as free rewards, until there’s another major overhaul or the book as a whole is about ready for layout and release.

Meanwhile, I should be able to complete the novelette “Remnants” this month, and if that ends up being long enough, I’ll likely make it the charged release for February.

Planning for January 2022

Planning for January 2022

Things have been a little hectic here at the Palace lately. The period since Christmas has, ironically, been one of the busiest I’ve had at my day job in some time, with three major projects all coming to a head at the same time and demanding a lot of my attention. On top of that, throw the disruption of the worst surge since the pandemic started and our usual pattern of getting heavy snow in January, and it’s kind of been chaos. Not conducive to getting creative work done.

Still, I have a calm weekend at the moment, and it’s a good time to outline work for the rest of this month.

  • Top Priority (“this is how I’ll judge whether the month has been successful”)
    • Human Destiny: Finish a draft of the character design rules and release the first partial draft of the Human Destiny setting bible as a Cepheus Prime sourcebook.
    • Human Destiny: Finish a new novelette for eventual collection and publication.
    • Human Destiny: Produce a high-level map of terraformed Mars.
    • Human Destiny: Research and produce a timeline for the terraforming of Mars.
  • Second Priority (“work on this as time permits”):
    • Krava’s Legend: Write a few new chapters of The Sunlit Lands.
    • Architect of Worlds: Start work on a section describing the structure of the galaxy and of interstellar space, and providing guidelines on how to make maps for interstellar settings.
    • Architect of Worlds: Start work on a section of special cases and additional worldbuilding material that doesn’t fit into the design sequence.
    • Scorpius Reach: Write a few new chapters of Second Dawn.
  • Back Burner (“work on this only if everything else gets blocked”):
    • Architect of Worlds: Return to improvement and polishing of the Introduction and Design Sequence document, leading to a new minor-version release. This work may involve updating all of the worked examples, and making mathematical notation more consistent.
    • Krava’s Legend: Write the second short story for the “reader magnet” collection.
    • Scorpius Reach: Start work on a third edition of the Game of Empire rules for Traveller (or Cepheus Engine)

I’m clearly focusing on the Human Destiny universe some more this month. I’ve actually worked out most of the Martian material, although it’s all scattered notes at the moment, and producing the map is proving a little more challenging than I thought. I’m making good progress on the Cepheus Engine hack for the sourcebook. Meanwhile, I’ve come across one of my older partial stories – possibly the first piece of fiction I ever wrote in the setting that eventually became Human Destiny – and it seems likely that I’ll be able to finish that fairly quickly. So that’s where the low-hanging fruit are at the moment.

For my patrons, the most likely releases this month will be the next partial rough draft of the sourcebook (free release) and the new story (charged release, if it’s long enough). As always, I’ll update as the month progresses and it’s clearer how things are going to go.

2021 in Review

2021 in Review

In some ways, 2021 was a pretty good year at the Palace. The blog has been growing steadily every year since I resumed it in 2018, and 2021 was no exception. We got several thousand distinct views, which isn’t bad for a non-themed, meandering blog by a part-time creative. On the Patreon side of things, I’ve reached almost two dozen active patrons. I’m not sure yet, but I think income from my original work is approaching the level that I make on the long tail from my tabletop industry period years back. Not a bad milestone, even if it’s still orders of magnitude short of “quit the day job” money.

This was the first full year after I started cross-posting to social media. It was also the first full year since I started posting one or two reviews per month of self-published or indie fiction. Those no doubt helped.

As usual, the main factors holding me back are the part-time nature of my work, and the fact that I likely have too many distinct projects under way. Those items make it hard for me to hit major milestones. For example, it’s been over a year since my debut novel, The Curse of Steel, was released – yet the sequel, The Sunlit Lands, is still not nearly complete in first draft. I started a space-opera novel, Second Dawn, for Kindle Vella but that project has been stalled too. My main non-fiction project, Architect of Worlds, made significant progress but still isn’t close to being finished.

My creative style seems to work for me – I don’t get completely blocked very often, and I usually make progress on something every month. I worry that it demands patience from my readers, though.

Anyway. I usually take this opportunity to look back on the top-ten new posts from the previous year. This year looks kind of different on that score. My book reviews are clearly driving some traffic, and when I can connect my work to the popular RPG Traveller, that seems to bring a lot of clicks. Something to keep in mind.

  1. Update: The Scorpius Reach Setting
  2. Two Starships
  3. Abbreviated Architect of Worlds for Traveller
  4. Architect of Worlds: A Side Project
  5. The Scorpius Reach
  6. Review: Saint Dorian and the Witch, by Michael Raship
  7. Review: The Craftsman and the Wizard, by Joel Newton
  8. Notes for a New Project
  9. Architect of Worlds – Current Status
  10. Review: Nothing, by R. J. Goldman

Overall, I think my goals for the coming year are going to involve two meta-objectives: to make progress on all of my outstanding projects, and at the same time to finish one of the book-length items. The best candidates for the latter are Architect of Worlds and The Sunlit Lands. Still, we’ll have to see how things go.

Planning for December 2021

Planning for December 2021

I think I may have diagnosed the long-period creative slump I was in for most of the fall.

About mid-November, I summarily ejected an unproductive activity that had been taking up some time every day since the height of the pandemic: playing one or another MMO online. Back when I was on extended medical leave, working from home if at all, spending an hour or two a day gaming wasn’t an issue. Once I was back in the office full-time, and especially given that my workload there has stepped up a bit since the summer, it was crowding out time and energy that could have been spent on creative work. One day I decided to shut the most recent game down cold turkey – gave away all my in-game assets, closed out my account – and almost the very next day I found myself getting unblocked. We often don’t realize what’s damming the creative flow until we find the problem and patch it.

So November was yet another month with no big milestones and no major releases, but December is already looking like a big improvement. I have a Human Destiny novelette that’s well on its way to completion in first draft, and I’m making good progress on a new section of the setting bible for that universe.

So, without further ado, here’s the outline for the month of December.

  • Top Priority (“this is how I’ll judge whether the month has been successful”)
    • Human Destiny: Finish the new novelette “Roanoke” for eventual collection and publication.
    • Human Destiny: Research and produce a timeline for the terraforming of Mars in this universe.
    • Human Destiny: Produce a high-level map of terraformed Mars for the Cortex Prime sourcebook and setting bible.
    • Human Destiny: Write a few thousand more words of the Cortex Prime sourcebook and setting bible.
  • Second Priority (“work on this as time permits”):
    • Krava’s Legend: Write a few new chapters of The Sunlit Lands.
    • Architect of Worlds: Start work on a section describing the structure of the galaxy and of interstellar space, and providing guidelines on how to make maps for interstellar settings.
    • Architect of Worlds: Start work on a section of special cases and additional worldbuilding material that doesn’t fit into the design sequence.
    • Scorpius Reach: Write a few new chapters of Second Dawn.
  • Back Burner (“work on this only if everything else gets blocked”):
    • Architect of Worlds: Return to improvement and polishing of the Introduction and Design Sequence document, leading to a new minor-version release. This work may involve updating all of the worked examples, and making mathematical notation more consistent.
    • Krava’s Legend: Write the second short story for the “reader magnet” collection.
    • Scorpius Reach: Start work on a third edition of the Game of Empire rules for Traveller.

Clearly the Human Destiny material is going to get the lion’s share of my attention this month. I should be able to finish “Roanoke” within another week or so, and that’s likely to be at least 10,000 words of new material all by itself. The setting bible is going to get a big chunk of new material as well.

Most likely, my patrons are going to get a final draft of “Roanoke” as a charged release this month, with the understanding that there’s also going to be a free update to the Human Destiny setting bible that incorporates a bunch of new material. We’ll see what else might make progress as well over the next few weeks.

Status Report (28 November 2021)

Status Report (28 November 2021)

Well, we’re coming down to the end of the month of November, and I’m sorry to report that the honey and the biscuits are not coming out even. (Except at our Thanksgiving table, where we had a very fine feast.)

At the moment, new material adds up to about 9,000 words, most of it in the new Human Destiny story I’m working on. That’s looking as if it will come to novelette length before I’m finished with it. I also have one new chapter of The Sunlit Lands complete in first draft, and part of the next chapter. Nothing new on any other projects, alas.

In fact, that’s better than I managed in September or October, which tells me that I may have gotten the creative engine unstuck finally. It’s still not enough to reach my self-imposed threshold for a new release for my patrons. Therefore there will be no charged release for my patrons in November.

If I can keep up the current pace, however, a full release for my patrons seems very likely in December. More on that once I’ve got the decks cleared a bit and can plan for the coming month.

Status Report (20 November 2021)

Status Report (20 November 2021)

The day job has been taking up a lot of my time and energy over the past few weeks – there’s a great stack of work I need to get knocked out at the office before it turns into a ghost town over the holidays. Still, this weekend and the upcoming Thanksgiving holiday are promising plenty of time to get creative work done.

At the moment, I’m working to get a new Human Destiny short story put together. As with “Guanahani,” this story is set on the day when the Khedai Hegemony launches its overt invasion of Earth. In this case, the story is set on Mars, where a small outpost has been struggling to survive in isolation, ever since everything went to pot back on the home world. When the aliens arrive, they give the Martian colonists a fateful choice to make . . .

I’ve also been working on new chapters of The Sunlit Lands. That’s moving too slowly for my taste, but I may have two or three new chapters finished by the end of November.

At the moment, my plan for my patrons is to release those new chapters of The Sunlit Lands and the new short story as a charged release by the end of November. That’s conditional on the new material adding up to at least 12,000-15,000 words. I may also finish polishing up a minor version update of the Human Destiny sourcebook – that will be a free patron reward if I can get to a good milestone with it.

I’ve also been reviewing yet another creative project, something I worked on several years ago and then dropped. Another fantasy novel, in this case, but more strictly historical fantasy. It’s an alternate-timeline setting, in which Classical Greece ends up developing along very different lines than in our history. I find I actually have quite a lot of notes, and a very healthy opening already written for a novel. More about that if I decide to bring it up off the back burner.

I also owe the world at least one book review before the end of the month. A few good candidates in my TBR stack, so that shouldn’t be a problem.

Planning for November 2021

Planning for November 2021

I seem to be in a long-term slump when it comes to creative effort. For a couple of months now, progress has been slow and rather scattered on all of my outstanding projects – I’ve made some progress in several areas, but no one item has moved forward enough to generate a significant milestone. Neither have I generated any new content in a big enough block to justify issuing a charged release for my patrons. About the only real milestone I hit was to publish this month’s book review.

Hard to say what’s behind this. It’s probably some mix of needing to spend most of my creative spoons on my day job, getting distracted by day-to-day concerns, and some mild dysphoria that’s making it hard to focus. The upshot is that October, like September, was something of a wash.

Yet hope springs eternal, and part of my creative discipline involves at least taking stock and laying out a plan at the beginning of each month. So here’s the plan for November.

Not much change from last month, except that I think I’m going to move a new Human Destiny short story up on the priority list – I have a concept that seems to be pushing its way to the front of my mind. Also with respect to Human Destiny, I’ve been doing a lot of research and prep work to develop a timeline for the terraforming of Mars – I think several stories in that setting will eventually be tied to that piece of it. I might push that subproject forward this month.

  • Top Priority (“this is how I’ll judge whether the month has been successful”)
    • Krava’s Legend: Write a few new chapters of The Sunlit Lands.
    • Human Destiny: Research and produce a timeline for the terraforming of Mars in this universe.
    • Human Destiny: Write a new short story for eventual collection and publication.
  • Second Priority (“work on this as time permits”):
    • Architect of Worlds: Start work on a section describing the structure of the galaxy and of interstellar space, and providing guidelines on how to make maps for interstellar settings.
    • Architect of Worlds: Start work on a section of special cases and additional worldbuilding material that doesn’t fit into the design sequence.
    • Human Destiny: Write a few thousand more words of the Cortex Prime sourcebook and setting bible.
    • Scorpius Reach: Write a few new chapters of Second Dawn.
  • Back Burner (“work on this only if everything else gets blocked”):
    • Architect of Worlds: Return to improvement and polishing of the Introduction and Design Sequence document, leading to a new minor-version release. This work may involve updating all of the worked examples, and making mathematical notation more consistent.
    • Krava’s Legend: Write the second short story for the “reader magnet” collection.
    • Scorpius Reach: Start work on a third edition of the Game of Empire rules for Traveller.

If I can produce enough new prose between The Sunlit Lands and a Human Destiny story, that will likely be a charged release for my patrons this month. If some of the Second Priority material makes progress, I’ll likely post that to my blog and share it with my patrons for free as well. I also have a couple of good candidates for book reviews for the month of November.