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Four Pioneers

Four Pioneers

Mongoose Publishing is in the process of producing a new Traveller-derived RPG, called Pioneer, set in the near future and centered around a New Space Age in which player characters (called “Pioneers”) are engaged in the development and colonization of space. Written by Sandy Antunes, it’s very much on the “hard science fiction” end of the spectrum.

For those of us who backed the project, a pre-release draft of the Pioneer core book was made available a few days ago, and I’ve been poring through that ever since.

First impressions: this looks like it’s going to be a very neat game, and I’m looking forward to making use of the finished product. I might be developing some Pioneer adventures for future convention visits!

On the other hand, it really needs a copy-editing pass before final release, and I suspect it’s going to be a tough game to referee unless you’re already comfortable with some space science. The core book tries to present both an engaging RPG and a primer on space science and engineering, and it may be falling between two stools in the process. On the other hand, the final release is apparently going to include two full campaign books, so that might help get potential referees over that hump. We’ll have to see how it turns out.

In the meantime, I spent some time today putting the Pioneer character generation sequence through its paces, and I ended up with a team of four ready-to-play Pioneers. These are loosely inspired by my own “Human Destiny” universe, although I don’t plan on taking these specific versions of the characters as canon.

Dr. John “Jack” Carter

Age 38 (born 1992) – current residence Baltimore, Maryland, USA
STR 8 (+0), DEX 9 (+1), END 9 (+1), INT 13 (+2), EDU 13 (+2), SOC 8 (+0)
Skills: Athletics-0, Charm-0, Computers-2, Engineer-0, Explosives-0, Heavy Machinery-0, Investigate-1, Language-1 (Spanish), Media-1, Medic-0, Navigation-1, Perception-1, Persuade-1, Science-4 (Life), Space Suit-1, Survival-1, Zero-G-1
Social Assets: Rival x2
Benefits: 540 Influence, Lab

Jack Carter graduated from the University of Tennessee in 2014, and earned his PhD in biology from Oxford University in 2018. He has earned widespread renown and multiple awards for excellence in the sciences, and is recognized as a world-class expert in life support technology and the adaptation of biological organisms to long-term space travel.

Dr. Carter currently teaches at Johns Hopkins University in Baltimore, Maryland, and also does commercial research for several space-industry firms. He is a close personal friend of Nathan Walker and is a likely candidate for Walker’s growing space ventures.

Besides, with a name like that, he’s doomed to be selected for an eventual Mars expedition . . .

Major Melissa Chen, USAF (retired)

Age 34 (born 1996) – current residence Houston, Texas, USA
STR 5 (-1), DEX 9 (+1), END 6 (+0), INT 10 (+1), EDU 11 (+1), SOC 6 (+0)
Skills: Charm-0, Combat-2, Computers-2, Electronics-2, Heavy Machinery-0, Language-1 (Mandarin), Leadership-1, Navigation-1, Orbital Mechanics-1, Perception-0, Pilot-1, Profession-0, Remote Operation-1, Science-1 (Planetary), Space Suit-1, Survival-1, Zero-G-1
Social Assets: None
Benefits: 80 Influence, Secret Clearance, Advanced Tech

Melissa Chen attended the United States Air Force Academy (USAFA) in Colorado Springs, where she earned recognition for both academic and leadership excellence. Despite facing systemic prejudice for being a woman, and a second-generation immigrant whose parents came from a rival nation, she had an outstanding military career which ended in a nomination for astronaut training. She recently retired from the service in order to pursue long-time ambitions in space.

Ms. Chen has been married to Robert Mitchell since 2020.

Robert Mitchell

Age 42 (born 1988) – current residence Houston, Texas, USA
STR 7 (+0), DEX 9 (+1), END 8 (+0), INT 12 (+2), EDU 7 (+0), SOC 3 (-1)
Skills: Admin-1, Advocate-1, Athletics-1, Charm-2, Computers-1, Deception-0, Electronics-3, Engineer-2 (Electrical), Language-1 (Mandarin), Leadership-2, Mechanic-1, Pilot-1, Profession-1 (Roughneck), Streetwise-2
Social Assets: Ally, Contact x2
Benefits: 120 Influence, Plane

Robert Mitchell was born to a very poor family, and never had the opportunity to gain much formal education. However, he has spent his life working twice as hard as anyone around him, and educating himself with every available resource. The result has been a successful career as a networking specialist, working his way up from freelance contractor, to team leader, to head of engineering for medium-to-large firms. Much of his work has been adjacent to the growing space industry, where he has many contacts and potential allies now that he is consciously aiming for a role as a Pioneer.

Mr. Mitchell has, among other things, taught himself to be a skilled backpacker and small-aircraft pilot. His occasional vlogs about his expeditions into deep wilderness have made him a minor social-media celebrity.

Mr. Mitchell has been married to Melissa Chen since 2020.

Nathan Walker

Age 30 (born 2000) – current residence Palo Alto, California, USA
STR 6 (+0), DEX 8 (+0), END 6 (+0), INT 9 (+1), EDU 10 (+1), SOC 12 (+2)
Skills: Admin-1, Advocate-2, Charm-1, Computers-2, Deception-0, Electronics-1, Explosives-0, Jack-of-all-Trades-1, Language-1 (Russian), Media-2, Orbital Mechanics-1, Survival-1
Social Assets: Ally, Enemy
Benefits: 200 Influence, Board Position

Nathan Walker has two very important assets: he was born into a lot of money, and he has an immense talent for loudly claiming credit for successful ventures (while moving silently away from unsuccessful ones). Space is his latest hobby, and he has enormous ambitions for his new startup venture (Ares Enterprises). He hasn’t quite reached the position of being able to carry out his own launches and missions, but his money and his media presence have gotten his foot in the door with both national and commercial space ventures.

Mr. Walker and Dr. Carter are close friends. Mr. Walker is also acquainted with Ms. Chen, who led the rescue mission when one of his highly publicized adventures went badly in 2024.

The OGL and the Palace

The OGL and the Palace

There’s been a serious mess evolving in the indie-creator space over the fate of Wizards of the Coast’s Open Gaming License (OGL). It appears, due to leaked language from the upcoming new version of the license, that not only is it going to be more restrictive in the future, there’s a good chance that older versions of it are going to be revoked or de-authorized in some fashion. This has a lot of independent publishers and creators in a bind. The OGL is over twenty years old at this point, and a lot of publishers, a lot of livelihoods, have been founded upon it.

I’m fortunate in that I’ve never had anything published specifically under the OGL, and my plans moving forward are only minimally affected by any changes to that license. So I’m not going to offer any opinion about the potential change, other than to hope that my fellow indie creators can weather the storm. This post is just a note about where I think my own work may be affected by what’s about to happen.

First off, Architect of Worlds will be completely unaffected. That book is game-system-independent to begin with, and doesn’t rely on anything but my personal research and game-design work. I don’t expect any change in when that book gets released – later this year, exactly when depending on how long it takes me to to edit and lay out the final version.

One of my long-term projects probably will be affected by what Wizards is doing, if only indirectly. The Human Destiny space-opera setting was tentatively going to be my next big tabletop project after Architect was released. My plan was to release it as a Cepheus Engine product . . . but the problem is that Cepheus Engine relies on the previous version of the OGL and derives from the Mongoose Press edition of Traveller. If that version of the OGL goes away, the status of Cepheus Engine becomes uncertain even if Mongoose takes no hostile action against it.

As I understand it, the major Cepheus Engine publishers (Samardan Press, Independence Games, and so on) are already aware of the potential issue and are rapidly developing contingency plans. By the time I’m ready to start working on something other than Architect, the dust may very well have settled and there will be a way-forward for Human Destiny as a Cepheus Engine product as planned. I’m not going to fret about it, since there’s nothing I can do except wait patiently for the outcome.

Meanwhile, I’ve been thinking hard about releasing another tabletop setting – based on my Danassos setting, with the working title of Fourth Millennium – as a Cypher System product under the open license offered by Monte Cook Games. If worse comes to worst, that may move to the front of my queue, or I may consider moving Human Destiny to that venue as well.

For now, though, I’m just watching developments and putting off making any decisions until I see how things shake out. It’s important to remember that no one has actually seen the new version of the OGL yet. This may be a tempest in a teapot . . . although given a lifetime’s experience with how corporate entities deal with stakeholders who don’t actually own shares of stock, I’m not sanguine.