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Planning for September 2025

Planning for September 2025

I was pretty busy throughout August, reaching several milestones, so I’m reasonably happy with how things went. In general, I seem to be adapting pretty well to retirement – I’m having no trouble at all in filling my days, and if anything I still don’t feel as if I have enough hours in the day to do everything I want to do. So, as we move into the fall, here’s my tentative plan for September.

University Studies

I’ll be taking two new courses from the Open University in the coming year. One is a bog-standard observational astronomy course, which I don’t expect to present serious challenges. The other, however, is an advanced mathematics course which revisits a lot of the topics that defeated me forty years ago: differential equations, calculus of scalar and vector fields, Fourier series, that kind of thing.

Okay, I have a lot more experience as a mathematician now, and hopefully I’m a lot better disciplined than I was in my twenties, but I suspect this material is going to be a challenge. Fortunately I already have the textbooks for it. So, although the course doesn’t formally start until next month, I’m going to start working on the first few units now.

The objective for September is to spend at least an hour a day studying and practicing for the first two or three units of my mathematics course.

Therapy Writing (Fan Fiction)

I finished a Star Trek: Lower Decks novelette titled “Mariner’s Seven” in August. That was a fairly straightforward heist story, with some connections to the Star Trek: Picard series.

The next story is titled “The Stern and Direful God of War.” I suspect this may be a bit longer piece than usual. It’s going to involve exploration, some weirder-than-usual aliens, and a really deep cut into Star Trek canon. The objective for September is to complete that story.

Architect of Worlds & Conductor of Cultures

I spent a lot of time in August coming up with an initial design for a “Cultural Evolution Game,” which is likely to be a big chunk of the planned Conductor of Cultures book (notice the new working title – we decided that would be a better fit for the theme established by Architect of Worlds).

At the moment, that mini-game is being poked at by my collaborators and a few playtesters, and I’m mostly involved in collating their feedback and starting to consider a final draft of the overall design. I may or may not actually get that design work done this month. On the other hand, there’s likely to be a lot of supplementary material for the mini-game, and I can start writing that even while the game design itself is still coalescing.

The objectives for September are:

  • Work on the design for the Cultural Evolution Game
  • Begin writing supplementary material for the Cultural Evolution Game
  • Contribute to the initial design for other portions of Conductor of Cultures
  • Begin researching and drafting a new edition of “Abbreviated Architect of Worlds for Traveller
  • Reconstruct a formal errata list for Architect of Worlds, so readers can see what’s been fixed in each minor-version release so far
  • Continue to collect research for a potential second edition of the book, and make occasional world-building posts to this site based on that new research

The Human Destiny Universe

I got essentially no work done on the Human Destiny setting this month, so the outstanding objectives for this project are unchanged. if at all possible, I do intend to make an attempt at the first two items on this list this month.

The objectives for September are:

  • Build a revised map for the “Human Protectorate” region and release that to Ko-fi
  • Produce a one- or two-page document that describes typical starship designs and mission profiles, and release that to Ko-fi
  • Re-work the spreadsheets I have modeling the exploration and colonization of near-Sol space, now based on FTL assumptions
  • Revise existing “Atlas of the Human Protectorate” documents to reflect the reappearance of FTL in the setting, and release the new versions to Ko-fi
  • Resume producing new documents in the “Atlas of the Human Protectorate” series (most likely starting with the Alpha Centauri writeup) and release that for patrons to Ko-fi

Upcoming Conventions

It’s looking as if Travellercon 2025 isn’t going to happen – I haven’t been able to make any contact with their organizing committee, and with other priorities piling up I’m afraid that one is dropping off the list.

So my main focus is going to be on Philcon 2025 in November. I’m already signed up to deliver a seminar there, as well as two RPG sessions, and sit on any other panels that seem appropriate. I’ve made good progress on the seminar and one of the games, but there’s lots of prep work still to be done.

The objectives for September are:

  • Finish preparing a world-building seminar, “Foundations of Worldbuilding: Getting the Astronomy Right” for Philcon 2025
  • Finish preparing a Star Trek Adventures game for five players, to be run at Philcon 2025
  • Work on a Dune: Adventures in the Imperium game for five players, to be run at Philcon 2025
  • Sign up for up to 3-4 panel discussions at Philcon 2025

Re-publishing Earlier Fiction

I continued to make very little progress on this item in July, and it’s probably going to stay close to the bottom of the priority list. The objective for September will be to continue researching my options for re-publishing, and start developing a workflow for it.

Planning for August 2025

Planning for August 2025

July 2025 didn’t go quite as planned, largely because of the new Symphony of Cultures project taking up a lot of space. I’m not dissatisfied with how the month went, by any means. These planning messages, and the project white-board I maintain in my office, are intended to make sure I stay creatively busy and don’t get side-tracked into unproductive channels. If a worthwhile new project crops up and pushes other items aside, I have no objections.

So here’s my current status, with the tentative plan for the month of August.

University Studies

I’ve learned that I passed both my physics course and my planetary-science course “with distinction,” which rounds out the 2024-2025 academic year nicely. I’ve successfully enrolled in two new courses for the coming academic year: a straightforward astronomy course, and a course on advanced mathematical methods. Tuition is paid, I’m good to go, but the courses don’t formally start until early October. No new objectives for this item.

Therapy Writing (Fan Fiction)

I wrote a Star Trek: Lower Decks novelette titled “A Temporary Madness” in July. Be warned, if you’re considering reading that one – it’s mildly smutty. Fan-fiction leans that way sometimes.

I’m currently working on a new story, titled “Mariner’s Seven.” This is a pretty straightforward heist tale, in which Beckett Mariner and her friends are breaking into a high-tech casino on behalf of Starfleet Intelligence. Naturally, things are not going entirely according to plan. The objective for August is to complete that story.

Architect of Worlds & Symphony of Cultures

Ken Burnside and I (finally) reached an agreement on a “policy document” describing what we consider appropriate for projects to automate the Architect of Worlds design sequences. That document is located here.

The biggest development in this category was the new Symphony of Cultures project, in which I’ll be collaborating with two others to design and build a sourcebook for producing alien species and cultures for interstellar fiction. That’s going to be a big project, likely to take up a lot of my time over the next year, so it’s going to be prominent in my planning messages for months to come.

The objectives for August are:

  • Design a complete mini-game for the development of an alien society’s history based on its planetary environment and psychological traits, and begin writing that section of the Symphony of Cultures rough draft
  • Contribute to the initial design for other portions of Symphony of Cultures
  • Begin researching and drafting a new edition of “Abbreviated Architect of Worlds for Traveller
  • Reconstruct a formal errata list for Architect of Worlds, so readers can see what’s been fixed in each minor-version release so far
  • Continue to collect research for a potential second edition of the book, and make occasional world-building posts to this site based on that new research

The Human Destiny Universe

I had a burst of cartographic activity early in July, and was able to produce and publish two maps for the Human Destiny setting. The third map – a small scale map of the so-called “Human Protectorate” – is still on the drawing board.

The objectives for July are:

  • Build a revised map for the “Human Protectorate” region and release that to Ko-fi
  • Produce a one- or two-page document that describes typical starship designs and mission profiles, and release that to Ko-fi
  • Re-work the spreadsheets I have modeling the exploration and colonization of near-Sol space, now based on FTL assumptions
  • Revise existing “Atlas of the Human Protectorate” documents to reflect the reappearance of FTL in the setting, and release the new versions to Ko-fi
  • Resume producing new documents in the “Atlas of the Human Protectorate” series (most likely starting with the Alpha Centauri writeup) and release that for patrons to Ko-fi

Upcoming Conventions

Attendance at Travellercon this year is looking less likely, but there’s still time for me to get everything set up for that, so we’ll see.

Philcon is definitely a go, though – I’m already committed to being on the program for a seminar and some other panels, and I’ll be running a session or two in their gaming track. So that’s definitely on my schedule for a lot of prep work between now and November.

The objectives for August are:

  • Continue to attempt to register for convention programming for Travellercon 2025
  • Begin preparing a world-building seminar, tentatively titled “World-Building for Science Fiction: Getting the Astronomy Right,” for Philcon 2025
  • Begin preparing two tabletop game sessions to run at Philcon 2025
  • Sign up for up to 3-4 panel discussions at Philcon 2025

Re-publishing Earlier Fiction

I continued to make very little progress on this item in July, and it’s probably going to stay close to the bottom of the priority list. The objective for August will be to continue researching my options for re-publishing, and starting to develop a workflow for it.

Planning for July 2025

Planning for July 2025

It’s not quite the end of June yet, but I find I’ve made decent progress on all my objectives for this month, and I’ve discovered a couple of dependencies in my creative work that mean I need to move a few tasks up in the priority order. So I think I’m going to lay out the plan for July a few days early and get started on that now.

As I began with last month, the planning message for July is going to be organized around a list of high-level projects, with a few paragraphs for each. Note that for any item that has multiple objectives listed, those will be more or less in priority order, and I’m not making any commitment to finish all of them in the coming month.

University Studies

I successfully completed my two courses for the 2024-2025 academic year at the beginning of June. Haven’t seen the results of my finals or my overall grades yet, but I’m reasonably confident I did well with both courses. I’ve selected two courses for the 2025-2026 year, but those don’t start until September, which leaves the rest of the summer free. No objectives for this item.

Therapy Writing (Fan Fiction)

I completed the Star Trek: Lower Decks novella “Panem et Circenses” a few days ago. Turned out pretty well, I thought – at least it’s been keeping my regular readers over on Archive of our Own happy and calling for more.

I haven’t come up with a title for the next story, which is going to involve character development, identity politics, and dealing with family issues, all of it happening on Vulcan. As I’ve observed, someday someone is going to write a story involving pon farr in which the characters involved resolve the situation without complications, and just end up happily married and ready for the next adventure. I’m not going to be writing that story!

The objective for July is to write the next story in my Lower Decks fan-fiction series.

Architect of Worlds

Today I had a lengthy conversation with Ken Burnside about a number of items having to do with Architect of Worlds. In particular, we had a long-overdue discussion about his vision for providing automation for Architect. We also talked about some possible follow-on products, most notably an expanded and improved version of the “Architect of Worlds for Traveller” document I put together a couple of years ago.

The objectives for July are:

  • Draft a one-page specification document for an automated utility for Architect of Worlds which can he hosted on the Ad Astra Games website, and get that approved by Ken Burnside
  • Begin researching and drafting a new edition of “Abbreviated Architect of Worlds for Traveller,” with the objective of being able to start final layout in August
  • Reconstruct a formal errata list, so readers can see what’s been fixed in each minor-version release so far
  • Continue to collect research for a potential second edition of the book, and make occasional world-building posts to this site based on that new research

The Human Destiny Universe

I was able to rework my basic “structure of interstellar civilizations” document for Human Destiny in June, and published that for my Ko-fi readers. The next step in reworking that setting is going to involve some cartography, and some general notes on ship design. One I’ve finished those steps, I think I’ll be going back to the star system writeups I’ve already done and revising those, then starting to produce new ones.

The objectives for July are:

  • Build revised maps for near-Sol space on two scales, one for just the “Human Protectorate” region, another for a substantial portion of the Orion Arm that places the 8-12 other civilizations that humans will interact with most frequently, and release those to Ko-fi
  • Produce a one- or two-page document that describes typical starship designs and mission profiles, and release that to Ko-fi
  • Re-work the spreadsheets I have modeling the exploration and colonization of near-Sol space, now based on FTL assumptions
  • Revise existing “Atlas of the Human Protectorate” documents to reflect the reappearance of FTL in the setting, and release the new versions to Ko-fi
  • Resume producing new documents in the “Atlas of the Human Protectorate” series (most likely starting with the Alpha Centauri writeup) and release that for patrons to Ko-fi

Upcoming Conventions

I had originally intended to hit some of the conventions closest to me this year, but the windows for getting on con programming and making other arrangements passed while I was still employed by the federal government, and I missed a lot of those opportunities. So in 2025 I think I’m going to hit the same conventions I attended last year: Travellercon in October, and Philcon in November. I’ll revisit my plans for conventions in the Baltimore-Washington area next year.

The objectives for July are:

  • Register for convention programming for both Travellercon 2025 and Philcon 2025
  • Begin preparing a world-building seminar, tentatively titled “World-Building for Science Fiction: Getting the Astronomy Right,” for one or both conventions
  • Begin preparing 2-3 tabletop game sessions to run at both conventions

Re-publishing Earlier Fiction

I made very little (although not zero) progress on this item in June, and it’s probably going to stay close to the bottom of the priority list. The objective for July will be to continue researching my options for re-publishing, and starting to develop a workflow for it.

Planning for January 2025

Planning for January 2025

December was a refreshingly dull month. Aside from a couple of minor medical procedures, I didn’t have anything too disruptive of my schedule.

Well, my family took a couple of hits, all on 30 December – my wife was in an auto accident that totaled her vehicle (she escaped any injury, though, thank goodness), and my son lost his job and is once again looking for new opportunities. But that’s all survivable. We actually laughed around the dinner table that evening about how odd it was for all that to happen on the same day.

All month I just cranked out course-development work for my employer, made progress in my university courses, and worked on creative projects in my free time.

I got an Architect of Worlds star system writeup finished and published, as promised to participants in my workshop at Travellercon 2024 in October. I also got a second star system drawn up for the Human Destiny universe, and pushed that to my Ko-fi shop as well. That second item took more work than I anticipated, so it was pretty close to the end of the month when I finished it. I developed some useful workflows, though, so the next ones should be quicker and easier.

So new year, new directions. As I’ve mentioned, I seem to be focusing on the Human Destiny setting for the time being. I’ve promised myself that I’ll produce two items for the Atlas of the Human Protectorate per month. I also want to start revising the setting bible, and writing a draft for the next version of the tabletop RPG book. I have a story or two in that setting, percolating in the back of my head, so if one of those takes shape well enough I may get it written down too.

So here’s the list for January:

  • Produce the writeups for two star systems for the Atlas of the Human Protectorate, post as a freebie for high tiers on Ko-fi
  • Start work on revisions to the Human Destiny setting bible and core RPG rules
  • Start (or resume) work on at least one new Human Destiny story
  • Continue to collect and rewrite existing material for posting to Ko-fi

The first item is this month’s hard-and-fast objective, and the other three are “as time permits.” My biggest concern right now is that I’ve fallen behind on my university courses, so I’ll need to work hard this month to get caught up. We’ll see how things work out.

Planning for December 2024

Planning for December 2024

Well, that was a big month.

First, to address the elephant in the room. Yes, I think the people of the United States made an enormous mistake in this year’s elections, and all of us are going to suffer as a result. Eight years ago, a similar event threw me into such a state of shock that I very nearly gave up my creative life. Didn’t work on a single creative project for months, including serialized stories that had been under way before the election. I eventually got over it, but that was a big gap.

Not this time. Not sure what’s changed in my emotional balance since 2016, but in 2024 I’m not in a state of shock. Deeply angry, maybe, but not in a state of shock. And it turns out that being angry can feed your muse just as effectively as more pleasant emotions. So no hiatus this time.

Second, I spent a big chunk of the month getting ready for Philcon 2024.

Another successful convention! I sat on three panels, including delivering a solo “Worldbuilding 101” seminar to a full room. One of the two tabletop games I had written didn’t happen – it was scheduled for Friday evening, after a day of truly miserable weather that kept a lot of people at home. The other one, on Saturday evening, went off without a hitch. Meanwhile, I got to promote Architect of Worlds a bit, sold one of my author’s copies, and had some good conversations with other pros. Some people actually knew who I was without me having to run through my CV for them, which was nice.

Most importantly, I scarfed up information about several conventions coming up in 2025, all of them a bit closer to home than the two I visited this year. Definitely going to take steps to be on the program for at least some of those.

Now that my convention season for this year is over, and I’ve just about finished all the minor medical procedures I need to have done, I’m ready to get started in December with a clean slate. And there are going to be some minor changes around here.

I’ve already mentioned this, but I’m moving my main social-media presence away from Facebook and onto the new BlueSky platform. Look for me there at @jfzeigler.bsky.social. I usually post there at least once per day, so if you want day-to-day news that’s the best place to look.

Also, as I said a few days ago, I’m in the process of shutting down my Patreon site for good. My new interface, for anyone who might want to drop a little cash to support my creative work, is at the Ko-fi page for Sharrukin’s Palace.

The main tool for me to share content on Ko-fi will be the shop, which already has several e-books of my old fiction in place. I’ll be moving more existing fiction there, and posting new stories as I finish them. Subscribers at the Silver or Gold levels will get discounts on shop content. I’ll also be placing freebies on the shop, a few for all subscribers, some specifically for the Silver/Gold tiers.

Now, as to what creative projects I’ll be working on over the next few months:

My Human Destiny space-opera universe involves a vast interstellar empire that goes around saving young civilizations from their own folly. It seems to live in my head more strongly when there’s a lot of human folly in evidence around the world. Probably no surprise, then, that my muse has been focusing on it a lot over the past few weeks. So I plan to spend at least the next 3-4 months working on several Human Destiny items:

  • Reworking the setting bible, to match some new historical and technological assumptions, and to focus on the Star Trek-like aspects of the setting (interstellar exploration and adventure)
  • Reworking the core tabletop RPG rules for the setting, again for more focus on interstellar adventurers
  • Starting to produce Architect of Worlds-based writeups for specific star systems in the setting – in effect, starting to produce the Atlas of the Human Protectorate that I envisioned a while back
  • Writing some new stories!

All of those items will appear on the Ko-fi shop as they’re finished. At the moment, I think core RPG material will be free for all subscribers for now, while star system writeups will be free only for Silver/Gold tiers. New fiction will not be free, although again, Silver/Gold subscribers will get discounts on that.

For the month of December, I think the following plan will do:

  • Produce a writeup of the star system and planet generated during the Architect of Worlds seminar at Travellercon 2024, share that with seminar participants and post as a freebie to Ko-fi
  • Produce the first writeup of a star system for the Atlas of the Human Protectorate, post as a freebie for high tiers on Ko-fi
  • Start work on revisions to the setting bible and core RPG rules
  • Start (or resume) work on at least one new Human Destiny story
  • Continue to collect existing material for posting to Ko-fi at various levels

First two items are hard-and-fast objectives, the other three are “as time permits.” My ultimate goal is to be able to post at least two new items per month to Ko-fi, but we’ll see how events and other commitments work out.

Planning for November 2024

Planning for November 2024

I seem to be in the midst of an extended hiatus in my creative life: since late September I’ve been working on support for gaming conventions rather than large-scale projects.

Travellercon was pretty successful. I sat on two panel discussions and ran a GURPS Traveller: The Interstellar Wars adventure for a full table. I didn’t run myself into the ground, I had a good time, and I got to meet a lot of people in person who had just been names on the Internet before.

Ironically, one of the people I met at Travellercon was on the programming committee for another convention: Philcon 2024, set to take place 22-24 November. As of right now, I’m scheduled to sit on three panels at Philcon – one of them a solo workshop on “Worldbuilding 101” – and run two games in the evenings. So no sooner did I get finished with one convention, than I had taken on a bunch of prep work for another.

This isn’t a problem. I’m obliged to attend (and promote Architect of Worlds at) two conventions this year anyway. It gets me back into the more public side of tabletop game design and SF literature, after a very long time away. Still, it means I’m working on those short-term projects rather than any of my longer-term ones. I have several items I need to get back to, as soon as my schedule loosens up a bit after Thanksgiving.

Meanwhile, I’m giving serious thought to re-organizing and re-prioritizing my creative work even after I finish with Philcon.

Part of this is that I’ve just about determined that I’m going to be shutting down my Patreon campaign soon. At this point, my patrons may be able to expect a free release or two in November or December . . . but that may be the end of it. There are a number of reasons for this, but the three most significant are:

  1. Now that Architect of Worlds is finished and on the market, it may be a long time before I have another large-scale project that will help me make consistent monthly releases.
  2. In any case, I’m seeing a lot of patrons cancelling their subscriptions now that Architect is done, or signing up only for free subscriptions, or signing up and then cancelling in less than a month. Which reinforces that what I’ve been doing on Patreon since the Architect release is probably not holding people’s interest.
  3. Meanwhile, Patreon is showing signs of enshittification. They’ve already deprecated the payment model I’ve preferred since Day One, and I keep seeing signs of increasingly arbitrary behavior and reduced customer support from them. It may be time to move away from a service which seems to be responding more to the needs of venture capitalists than its customers.

The plan at present is to migrate over to Kofi (“buy me a coffee”). I’ll have my page set up to permit people to make one-time donations, or to sign up for a monthly support subscription (with the understanding that I will not necessarily be releasing any significant “rewards” on a monthly basis). There will also be a store-front, where I’ll be selling PDF and EPUB e-books of my fiction, and maybe a few game-design items. Regular supporters will get steep discounts on these. I’ll make interim drafts of big projects available for free as well – but those will be taken down if and when they lead to published products.

I’m not sure when the transition will be taking place – it depends on how quickly I can get a few more pieces of fiction into my store-front so there’s a substantial amount of material in place. Almost certainly by the end of the calendar year, though.

Another factor is that I think I want to buckle down and focus on writing more fiction over the next year or two, rather than working on big game-design projects. I’m sensing that’s where my creative energies are likely to be better spent for the immediate future.

So yeah, some changes in the weather are approaching.

Planning for October 2024

Planning for October 2024

September was mostly about getting ready for Travellercon. I made a lot of the necessary progress for that, but there’s still a fair amount to get done and only a few days left to do it. It didn’t help that I was dealing with some minor health issues throughout September – nothing life-threatening, but several bouts of minor illness that were kind of distracting.

Between today and 10 October I need to get one last tranche of writing done for the day-job project that’s been taking up my time for over a year now, and get a bit of work done for the coming year’s courses at the Open University, and get everything squared away for Travellercon. So if you’re in my queue for any other action at the moment, you may need to cultivate patience until I get back from Lancaster in a couple of weeks.

Once Travellercon is over, I’ll have a little follow-up work to do for that, and I have some other items that need attention too. In particular, I owe some responses to the developer of a draft automation scheme for Architect of Worlds, which is looking very encouraging. My guess is that I won’t be getting back to serious work on (e.g.) Fourth Millenium until late in October. My patrons can therefore expect another month of no charged release, and we’ll re-evaluate in November.

One possibility is that I may take the second half of October and make a full-court press to get more of my back catalog of fiction edited, turned into e-books, and dropped into my Kofi site’s catalog. If I can get a good chunk of work done on that effort, I may be ready to start migrating patrons over to Kofi by sometime in November, when the subscription schemes start changing on Patreon.

No formal list of projects for this month. The above should give you a good idea what’s on my agenda at the moment, and the priority order for all of it.

Planning for September 2024

Planning for September 2024

I spent most of August on the first tranche of writing and cartography for Fourth Millennium, and ended up with about 10,000 words of new material (and a snazzy master map for the setting). That all went out to my patrons on 31 August, so that hit my marks for the month. Which means several of my “front burner” items for August have actually been completed.

September is going to be a bit different. I have an obligation to run two events at Travellercon 2024 in October, so I need to focus on preparing for those.

One is going to be an Architect of Worlds “world-building workshop.” Up to six Traveller players and I are going to take four hours to work out a complete, Traveller-compatible planetary system using the Architect rules. I’ll need to do some prep work to make sure that runs smoothly and keeps the participants engaged, considering I won’t have a full-on computer on hand. After the convention is over, I’ll be writing up that planetary system in detail and sharing that with the workshop participants.

The other event will be a GURPS Traveller: The Interstellar Wars scenario . . . which will be the first time I’ve run any RPG for strangers in over twenty years. Yeah, that’s going to call for plenty of prep time too.

So I suspect most of my creative time in September will be taken up getting ready for the convention. My patrons can expect there to be no charged release for the month of September, although at some point after the con I may share my results of the two events as patron rewards.

Meanwhile, I’m working on a project to rescue a lot of my old fiction and republish it in forms that I can sell on my Kofi shop, once that opens up. As of today I’ve finished polishing up one novelette, incidentally working out the workflow for future items. This will be an “as time permits” project throughout the next 2-3 months, most likely.

So here’s the formal list for September:

  • Front Burner:
    • Travellercon: Finish designing the scenario for the adventure “Raid on Markidu.”
    • Travellercon: Complete setup work for the Architect of Worlds world-building workshop.
  • Back Burner:
    • Fourth Millennium: Write a gazetteer of major regions in the setting, tied to the master map.
    • Architect of Worlds: Finish setting up the page(s) for the book on this site.
    • Architect of Worlds: Start making at least one post per month (errata, edge cases, new material) supporting the book.
    • Publishing: Continue polishing and reformatting legacy fiction for publication via Kofi, as time permits.

More news as the month unwinds, no doubt. I hope to get back to Fourth Millennium as my primary project after the convention, in mid-October.

Planning for August 2024

Planning for August 2024

I spent most of July building out the alternate-historical timeline for Fourth Millennium, by playing through several of my tabletop historical-simulation games and compiling logs of the results. That effort is basically complete, although it didn’t generate much finished material so I didn’t have a patron release for July.

August is going to be a different matter!

I plan to spend most of this month on Fourth Millennium again, and this time I have a specific plan in mind, which will likely result in some solid material for my patrons and readers. I also need to do some maintenance work for Architect of Worlds, and get started on some prep work for Travellercon in early October. All that is more than enough for the next few weeks, so some of my other projects are going to be pushed off the raft for the time being.

So here’s the list for the coming month:

  • Front Burner:
    • Fourth Millennium: Produce an initial outline for the setting bible (BRP sourcebook).
    • Fourth Millennium: Write a summary of the alternate history.
    • Fourth Millennium: Produce a master map for the setting, covering the Mediterranean world with terrain features, political borders, and the most significant cities all marked.
    • Fourth Millennium: Write a gazetteer of major regions in the setting, tied to the master map.
    • Architect of Worlds: Finish setting up the page(s) for the book on this site.
    • Architect of Worlds: Start making at least one post per month (errata, edge cases, new material) supporting the book.
  • Back Burner:
    • Travellercon: Begin designing the scenario for the adventure “Raid on Markidu.”
    • Travellercon: Begin setup work for the Architect of Worlds world-building workshop.

All this work for Fourth Millennium is very likely to amount to more than enough new material for me to consider making a charged release for my patrons, so look out for that at the end of August. Meanwhile, the material I produce for Travellercon will also be a patron release at some point, whether part of a free or charged release remains to be seen.

Looks like it’s going to be a very busy month. Not a problem I mind having, as long as I can keep up with my other commitments at the same time.