Status Report (23 June 2023)

Status Report (23 June 2023)

Only a short note today, to report that I’m likely going to be getting little or no creative work done for at least a few days, possibly as much as a few weeks.

My living quarters and home office are in the finished basement of our home, and as of yesterday afternoon, that basement is being flooded. So far it’s not too bad – only a few of my possessions have been water-damaged, and the bulk of my library of books and tabletop games is safe for the moment. On the other hand, the bulk of the carpeting is water-logged and we’ve had to shift a lot of furniture around. As I sit at my workstation right now, the carpet under my feet is soggy and wet.

(No, the image above is eye-catching, but it’s not actually that bad. Even if it’s starting to feel that way.)

We have a specialist coming this afternoon to make an assessment and estimate what would be involved in repairs. I suspect we may need to move most of the furniture and items from my space into storage for at least a few days, cutting me off from my primary work machine and resources while repairs get done. In particular, if the flooding worsens, we may need to move everything to save my equipment and prevent significant losses to my library. In the worst-case scenario, it may be several weeks before things are back to normal.

All of which is to say that work on Architect of Worlds and other projects is at a standstill until I get my space back. I can’t even promise any free updates for this month, and I may miss my monthly book review for June. We’ll see how things go. I’ll post again as soon as I know more, and have some idea how long I’ll be offline.

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